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  • Blog Post: App Spotlight: MakerBot Thingiverse

    3D printers fascinate me. I’m sure I’m not the only one. I do not own one (yet) though. There are several reasons for that: I have to convince my wife to let me buy one. No further comments. I’d have to cough-up a few G’s because I’d buy a really good one, like...
  • Blog Post: My Buddy Neil Totally Agrees With Me

    [No computer stuff today; just some fun for a Friday.] British fantasy author Neil Gaiman was in Seattle recently. I was so disappointed that I did not find out about it until it was too late to attend his event. It's a pity I missed it because I've been wanting for years to ask Neil Gaiman if he likes...
  • Blog Post: Возможно со Вселенной что-то не так, но, скорее всего, нет

    Я серьезно, недавно проходя по коридору в здании, в котором работаю, на верхнем этаже услышал фрагмент довольно громкого разговора, доносившийся через открытую дверь: Недовольный женский голос: «Что ты делаешь в женском туалете?! Ты уже третий мужчина, который … о, нет.» Подобно Хоббсу, это был момент...
  • Blog Post: Maybe there's something wrong with the universe, but probably not

    No kidding, I was just walking down a hallway in my building when I overhead the following quite loud conversational fragment through an open doorway: Angry woman's voice : "Why are you in the ladies room?! You are the third man to... oh no." Like Hobbes, it's the moment of dawning comprehension that...
  • Blog Post: Climategate, Global Warming and the Trident Workbench: Galileo and Peer Review

    What would Galileo do? I think that he would head out to the local coffee shop, order a large cup of coffee and think about this whole situation with the “science” of global warming. Then he would walk home and think about what resources did he have to really look at the data behind the global...
  • Blog Post: Climategate: The future in the past

      In a Dec. 1970 article titled: “Polar Ice and the  Global Climate Machine” in the Bulletin of the Atomic Scientists, page 40, author: Joseph O. Fletcher, the concern was that there was no model for the vast thermodynamic engine that was the atmosphere and oceans.  That there appeared...
  • Blog Post: Back to building games: Creating models, 2D assets using free software (at least for non-commercial academic purposes)

    I am exploring a way to gather models, sprites, and tools to build more of these kinds of assets.  Exotic Sounds like missile launches, spaceships and so forth seem to be a big problem for some people, although there seems to be plenty of sound files around for me.  Music that is game like...
  • Blog Post: Doing Blogging the hard way or the easy way?

    To break out a little from my normal technology discussion, I am thinking right now about how others generate traffic.  Am I right to generate my own material or should I utilize other people’s videos and so forth?  Many of my teammates are generating very high numbers utilizing short snippets...
  • Blog Post: Silverlight Games: Getting the infrastructure down by blowing it out of the browser

    In the XAML AppManifest.XML file there is a bunch of arcane symbols and words.  In the previous blog I detailed the high level of how to detach the Silverlight Application.  This is an important part of the future of Silverlight, works in the browser and works out of the browser.  Build...
  • Blog Post: Building Mobile Games: Building a garage (DLL) for your stuff (classes)

    Now that is a great title: Some more stuff.  Well that is what the blog is about: Stuff.  Game stuff, to build a game, it is a good idea to understand the concept of DLL and classes.  DLL stands for Dynamic Linking Libraries, which is a library that contains classes that you can reuse...
  • Blog Post: Class Diagram: Star Trek Enterprise as Love Boat

    Using Class Diagrams Check out the video to see how to use class diagrams! Now I am thinking that this racing game, was a bad choice due to it’s requirement for excellent processing, and doesn’t run well on laptops in debug mode.  I initially started this series of blogs using a “gaming” machine...
  • Blog Post: Great video about creating Silverlight graphics

    Found a great video about creating your own pixel shaders and other graphics tools using Silverlight 3.0. Head over to http://videos.visitmix.com/MIX09/T17F, use the Zune Video, it will play in your Windows Media player, for some reason the WMV link isn’t working on May 9, 2009. You can find the code...
  • Blog Post: F#: Ballistics, Rocketry and Research 5/7/2009

    I just got back from the Foundation of Digital Games (FDG) Disney Cruise, and it WAS GREAT! I had great conversations with some of the best game researchers and professors on the planet, and we all couldn’t use our cell phones or do email without paying a bunch of money. ACM held the conference and the...
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