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  • Blog Post: [PL] Audycja w Polskim Radiu Euro, video stream

    Obiecałem przekazać informacje o publikacji audycji on-line. Jest ona dostępna pod poniższym adresem: http://www.polskieradioeuro.pl/Audycja.aspx?id=14627 Technorati Tagi: Polish posts , gamedev , babbling , gaming
  • Blog Post: [PL] Jak tworzyć gry komputerowe – audycja w Polskim Radiu Euro

    Właśnie wróciłem z krótkiej wizyty w Polskim Radiu Euro. Podczas audycji Kuby Marcinowicza, pt. “Czwarty Wymiar” rozmawialiśmy o tworzeniu gier komputerowych. Nie będę streszczał audycji, ponieważ lada moment powinna być dostępna do obejrzenia w sieci. Natomiast z braku czasu nie udało mi się odnieść...
  • Blog Post: LEGO Rock Band Video Game Announced

    An awesome combination of LEGO ® and Rock Band ® , check out this announcement. http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&newsId=20090421005517&newsLang=en “LEGO Rock Band combines the multiplayer music experience of Rock Band® with the fun, customization and humor of...
  • Blog Post: Microsoft IT Arcade Game - ServerQuest II

    Keith Combs , one of our IT Professional Evangelists and fantastic blogger announces the release of ServerQuest II a learning game for IT enthusiasts.  If you’re a student interested in IT and IT aspects of software, keep in touch with Keith’s blog for great articles on Microsoft IT .  And...
  • Blog Post: XNA Talk with DCU

    Last week I had an XNA talk at DCU.  They had left me with a few questions to answer which I had left on my machine which went into the shop.  I got it back yesterday and here are the questions:  What is the accepted file size for games submitted to Community Games? from the FAQ on creators...
  • Blog Post: Interesting Cheating Talk

    Jon Crowcroft pointed me at an extremely interesting talk by Dan Ariely on Cheating . Take a peek if you're interested in cheating and cheater behavior, especially as influenced by group dynamics, it'll be 15 minutes well spent.
  • Blog Post: XNA Questions – Physics Engines & a New XNA 3.0 Book

    Last week I was visiting DCU for their annual Tech Week to talk about XNA and video game development.  I received a few questions which I mentioned I would blog the answers to.  One of those was regarding recommended physics engines for XNA. There are in fact several different physics engines...
  • Blog Post: XNA Questions – Physics Engines & a New XNA 3.0 Book

    Last week I was visiting DCU for their annual Tech Week to talk about XNA and video game development.  I received a few questions which I mentioned I would blog the answers to.  One of those was regarding recommended physics engines for XNA. There are in fact several different physics engines...
  • Blog Post: WPF & XNA Applications on a MacBook Pro

    With one laptop down, I was looking for a backup machine for an XNA talk & workshop. I never thought my MacBook Pro would run XNA games. I have Vista + Visual Studio on VMWare Fusion 1.1, and I know at some point I tried compiling & running some XNA games just to make sure, & it didn’t work...
  • Blog Post: SkyCon – Recap

    I spent this past weekend in Limerick attending SkyCon 2009 , which was a really fun and diverse conference, organized by the University of Limerick Computer Society (Skynet).  Besides having great topics such as Demoscene, Swarm Robots , Open Source, and WiMax, Randall Munroe from xkcd(!!!) was...
  • Blog Post: SkyCon - Recap

    I spent this past weekend in Limerick attending SkyCon 2009 , which was a really fun and diverse conference, organized by the University of Limerick Computer Society (Skynet). Besides having great topics such as Demoscene, Swarm Robots , Open Source, and WiMax, Randall Munroe from xkcd(!!!) was the keynote...
  • Blog Post: [PL] Gry społecznościowe na Xbox 360 – Artykuł na Polygamii

    Krótkie info: chciałem się pochwalić, że trochę bardziej rozszerzony artykuł na temat gier społecznościowych na Xbox 360 mojego autorstwa ukazał się właśnie na serwisie Polygamia.pl . Omówiłem w nim w paru zdaniach platformę Xna Creator’s Club oraz parę przykładowych gier. Jeśli was temat interesuje...
  • Blog Post: If it wasn’t in California, this might have gotten me to choose UC Berkeley.

    Well, besides the locale barrier (for politico-moral reasons of my own), there’s the teensy fact that I’m decades past being interested in attending university courses as an alternative to being gainfully employed. But places like FullSail and Digipen didn’t exist Back in My Day™, either, when I was...
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