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  • Blog Post: Get in the game…literally!

    You’re the hero, blasting your way through a hostile battlefield, dispatching villains right and left. You feel the power as you control your well-armed, sculpted character through the game. But there is always the nagging feeling: that avatar doesn’t really look like me. Wouldn’t it...
  • Blog Post: Unity and the Windows 8 & Windows Phone Opportunity

    The Unity 5.0 lowdown There’s plenty to look forward to in Unity 5 . Thanks to UNITY Teleporter demo you can see just how versatile our new physically-based shader is. Plus, get an overview of what you can expect from it here . New GUI this summer Learn about how the new Unity GUI   and with less...
  • Blog Post: Microsoft Unity Porting Labs

    Wenn ihr bereits das eine oder andere Spiel mit Unity entwickelt habt, wisst ihr ja um die Wichtigkeit von Multiplattform-Entwicklung. Um euch bei diesem Unterfangen zu unterstützen, veranstaltet Microsoft Unity Porting Labs. Auf dieser Veranstaltung habt ihr die Möglichkeit, eure bereits...
  • Blog Post: Porting your Cocos2D-x game to Windows devices

    Cocos2D-x is a great open source C++ cross-platform gaming engine for building games for mobile devices. Microsoft Open Technologies is contributing code to the open source project for the Windows devices support. What is MS Open Tech doing with Cocos2D-X? Cocos2D-x. Cocos2D-X is originally based on...
  • Blog Post: 6 things you need to do to port your Cocos2D-x game to Windows devices

    Cocos2D-x is a great open source C++ cross-platform gaming engine for building games for mobile devices. Microsoft Open Technologies is contributing code to the open source project for the Windows devices support. Last month we organized a porting hackathon with Cocos2D-x developers and gathered a set...
  • Blog Post: BAFTA Breakthrough Brits is Back!

    BAFTA, in partnership with Burberry, is looking for the next generation of British talent in Film, TV and Games. If you're working professionally in these industries and making a name for yourself in your chosen field – or you know someone who is – then we want to hear from you. Up to 20 talented newcomers...
  • Blog Post: DirectX 12 Developer Videos

    DirectX 12 developer session recordings now available! Missed us at GDC and BUILD? Check out the DirectX 12 developer session recordings below to learn more about the API or just watch some cool demos! DirectX: Evolving Microsoft's Graphics Platform In this session, Anuj Gosalia, Partner...
  • Blog Post: Building a WebGL game for Windows 8 Store

    Install Visual Studio 2013 To build a Windows 8.1 app for the Windows Store, you’ll need. 1. Windows 8.1 2. Visual Studio 2013 to package your code. 3. Windows Store and Developer account. Simply follow the procedure described here: Get started - Download the tools . You can install the free version...
  • Blog Post: Reach millions of players. Just like that.. with Unity3D

    It's so easy to bring your existing Unity titles to Windows Store and Windows Phone. Use the resources on this page to port your content quickly and efficiently to a whole new global audience. Start with the basics Our Getting Started guides cover everything you need to know: configurations, SDKs, general...
  • Blog Post: Using Cloud Services to make a Leaderboard for a Unity Game

    As part of the #UnityportingUK http://www.unityportinguk.com one of the most common question we get is how can I take advantage of Azure Cloud Services Setting up Azure and Mobile Services If you do not have an Azure account, then you should sign up for one. The Azure Mobile Services have a free tier...
  • Blog Post: What programmes/competitions does Microsoft UK have live at the moment?

    Here are the details of the various programmes/competitions we have live at the moment so you can have a look around them.  If your a new Start-up doing any technology then  BizSpark should be of interest to you, you can find more details at www.microsoft.com/bizspark . If your a start-up then...
  • Blog Post: DirectX 12

    What's the big deal? DirectX 12 introduces the next version of Direct3D, the graphics API at the heart of DirectX. Direct3D is one of the most critical pieces of a game or game engine, and we’ve redesigned it to be faster and more efficient than ever before. Direct3D 12 enables richer scenes...
  • Blog Post: Corona SDK coming to Windows devices thanks to open source ANGLE project

    Corona SDK , the popular mobile 2D platform made by Corona Labs, now offers closed beta support for Windows Phone 8. Microsoft Open Technologies helped the Corona Labs team integrate the ANGLE project into Corona SDK to add support for Windows Phone 8. This allows the more than 300,000 developers using...
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