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  • Blog Post: Hey students! Want to win great prizes like Windows Azure Platform passes, Kinect for Windows sensors, up to $8000 USD, and a free trip to Australia?

    Round 1 submission deadlines for concept designs are rapidly approaching, so get in your great ideas! The Imagine Cup Challenges are open to students from all over the world:          Kinect Fun Labs Challenge   (deadline: March 6)         ...
  • Blog Post: Building Multiplayer Texas Holdem Poker For The Zune

    Have you ever been interested in creating a game that harnesses XNA’s powerful network library to create multiplayer experiences for the Zune device? The Zune firmware version 3.1 brought us a professionally built incarnation of Texas Holdem that supports network play. Understanding how to send and receive...
  • Blog Post: Silverlight Dynamic Video Puzzle

    My blog title says it all, Monkey see, Monkey Build . I saw Microsoft Surface's video puzzle and I needed to build it. I took this opportunity to play with Microsoft's new technology, Silverlight and build my own puzzle game. I couldn't find anything out on the Internet regarding dynamic video creation...
  • Blog Post: Channel8 - new Channel for Students

    I got new Channel 8 business cards this week and was sad that I hadn't started this blog when I ordered them. Channel 8 is a new channel for students (like Channel 9 and Channel 10 ). The business cards are awesome and have a cool puzzle on the back. Can you Solve This? Email me the answer at divein...
  • Blog Post: Tight Code--A Puzzle in F#

    Jomo Fisher--Luke Hoban wrote something in a blog entry that resonated with me: One of the most striking features of F# code is that it is very terse - ideas can typically be expressed with a small amount of code. Don Syme once mentioned (I'm paraphrasing) that an aspirational goal for F# in the beginning...
  • Blog Post: Creating an ASP.NET Hangman Control

    In this post, Stephen Walther shows you how to create an ASP.NET Hangman control. This control contains embedded images, sounds, XML, and Javascript. Stephen Walther Steve's Blog Difficulty: Easy Time Required: Less than 1 hour Cost: Free Software: Visual Basic or Visual C# Express Editions , Visual...
  • Blog Post: Building a WPF Sudoku Game: Part 5 - The AI Battle: Loading and Comparing AI Plug-ins

    Building Sudoku using Windows Presentation Foundation and XAML, Microsoft's new declarative programming language. This is the 5th article from a series of 5 articles and focusses on loading and comparing AI Plug-ins. Lucas Magder Difficulty: Easy Time Required: 1-3 hours Cost: Free...
  • Blog Post: Building a WPF Sudoku Game: Part 4 - Building a Least Privilege Plug-in System and Even More Custom Controls

    Building Sudoku using Windows Presentation Foundation and XAML, Microsoft's new declarative programming language. This is the 4th article from a series of 5 articles and focusses on building a least privilege plug-in system and some more custom controls. Lucas Magder Difficulty: Easy ...
  • Blog Post: Building a WPF Sudoku Game: Part 3 - Adding Polish and Customizing Controls

    Building Sudoku using Windows Presentation Foundation and XAML, Microsoft's new declarative programming language. This is the 3rd article from a series of 5 articles and focusses on adding polish and customizing controls. Lucas Magder Difficulty: Easy Time Required: 1-3 hours Cost...
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