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XNA Game Studio Express, Gamefest and the XNA Team Blog

It's been awhile since I've written anything...  Since I need to get to bed soon to get ready for Gamefest in seven hours, I'll try to keep this post brief :)

First, we have an XNA team blog available here.  This blog will be the primary source for all information related to XNA Game Studio and XNA Build.  Our Product Unit Manager [our head honcho], Boyd Multerer, has started the first post.

In about eight hours Gamefest will start -- and that will bring a bunch of new and exciting announcements.  At Gamefest one of the big announcements that we are making is the XNA Game Studio series of products.  These are completely new tools based on Visual Studio that will provide the XNA Framework and Content Pipeline to help developers build games. In my previous post I mentioned increasing developer productivity -- the XNA Framework Content Pipeline is going to do exactly that in a BIG way. Be sure to check out Mitch Walker's [XNA FX PM]and Micheal Klucher's blog [Content Pipeline PM] for more detailed information. 

At Gamefest, we will be dropping the big bomb announcement as well. Technically I can't post the big announcement at this very moment, but resourceful folks can check around some Microsoft sites [hint: see below] and guess.

We believe that as a whole we can help usher in a new era of creativity and homebrew development around Windows and Xbox 360. One of our key goals is driving down the difficulty of creating games and bring game development to a more wider audience. In turn we think the community will expand upon our platforms and build games and other "game-like" applications that will be unique and novel and help drive innovation back into the industry.  XNA Game Studio Express is only the beginning...

aL

P.S.  We will try our best to have a MDX 1.1/MDX 2.0 migration guide (in beta) along with XNA Game Studio Express Beta 1.

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Sign-up for XNA Game Studio Express Beta 1 (includes XNA Framework)
XNA Developer Center

Published Sunday, August 13, 2006 11:16 PM by aL [MSFT]

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# re: XNA Game Studio Express, Gamefest and the XNA Team Blog

Monday, August 14, 2006 9:42 AM by jeffyjones
As I posted in someone else's blog... great idea if you don't count this stupid fee. "Hey, we really want to develop and foster that indie development feeling, but oh, we want to charge you for it."

That's lame.

# A hora de criar games é agora!

Monday, August 14, 2006 10:06 AM by Shinji On TheSpoke
Pessoal, como eu venho dizendo sempre no blog a iniciativa XNA é o futuro do mercado de jogos e como...

# Endian has Left the Building

Monday, August 14, 2006 1:45 PM by RobU's Blog

Enough of this endless Endian junk.
On to more exciting announcments!  I told you all that more...

# re: XNA Game Studio Express, Gamefest and the XNA Team Blog

Tuesday, August 15, 2006 2:02 AM by carlsan
I actually think that 99 dollars is quite affordable.  The PS2 charged 750 for a dev kit and all they offered was just a compiler.

# re: XNA Game Studio Express, Gamefest and the XNA Team Blog

Friday, September 15, 2006 8:30 AM by Kukuh TW
Dear Albert Ho, I am XNA enthusiast, I compiled everyone's blog that countain XNA material content on my page at http://kukuhtw.com/xna.php

I put your blogs on that page, I am sorry if you do mind about this, I will remove soon.

# re: XNA Game Studio Express, Gamefest and the XNA Team Blog

Friday, June 12, 2009 1:45 AM by 出会い

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# re: XNA Game Studio Express, Gamefest and the XNA Team Blog

Friday, June 19, 2009 1:50 AM by 出会い

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# re: XNA Game Studio Express, Gamefest and the XNA Team Blog

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