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XNA Game Studio Express, Gamefest and the XNA Team Blog

It's been awhile since I've written anything... Since I need to get to bed soon to get ready for Gamefest in seven hours, I'll try to keep this post brief :) First, we have an XNA team blog available here . This blog will be the primary source for all

XNA Framework Goals Part 1 and MDX2

Commercial (3D) game development is hard -- really hard. As someone on my team said, the time to a first playable level is a momentous occasion in any game development cycle. The trick here is to get to the first playable level as quickly as possible
Posted by aL [MSFT] | 39 Comments
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Snow Conditions

Snoqualmie Conditions Mt. Baker Conditions
Posted by aL [MSFT] | 72 Comments
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