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February 2008 - Posts

Prerequisites for running XNA Framework 2.0-based games on Windows

There are a several prerequisite dependencies that must be satisfied on a Windows system that does not have the XNA Game Studio 2.0 development tools installed in order to be able to play games built on the XNA Framework 2.0. Most of them are documented

Scenarios where enabling Windows Installer verbose logging does not appear to work

A while back, I posted a list of instructions that can be used to enable Windows Installer verbose logging in order to troubleshoot MSI-based setup issues. Since then, some people have tried to follow those instructions in order to gather Visual Studio

Link to an article with more details about the Xbox LIVE community game submission process

An article has been published at http://www.gamasutra.com/view/feature/3545/sponsored_feature_democratizing_.php that provides much more detail about how the Xbox LIVE community game submission process that was introduced last week at GDC will work. This
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Deadline extended for downloading preview versions of Xbox LIVE community games

Since the announcement of Xbox LIVE community games at GDC on Wednesday, there has been a great response from folks interested in downloading the XNA Creators Club Game Launcher and trying out free preview versions of some of these games on Xbox LIVE
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Download preview versions of Xbox LIVE community games created with XNA Game Studio

Xbox LIVE Community Games (with XNA Game Studio) were announced this morning in a Game Developers Conference (GDC) keynote presentation. As a part of that announcement, 7 games created with XNA Game Studio have been made available as free downloads via
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Links to information about Xbox LIVE Community Games and Zune development with XNA Game Studio

It has been an exciting day for the XNA team here at the Game Developers Conference in San Francisco. This morning's keynote presentation included a couple of announcements related to XNA Game Studio development - Xbox LIVE Community Games, and Zune game
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How to perform a silent repair and uninstall of the .NET Framework 2.0 SP1 and 3.0 SP1

Since the .NET Framework 2.0 SP1 and 3.0 SP1 shipped (as prerequisites for the .NET Framework 3.5 and as standalone packages), I have gotten questions from customers asking how to perform automated repairs and uninstalls for these packages. Because of

Game Developers Conference 2008, here we come!

As mentioned in this post on the XNA team blog , the 2008 Game Developers Conference will be happening from February 18-22 in San Francisco, California, USA. I'll be heading to the conference along with several members of the XNA community gaming platform

Link to information about MyNetflix application for Windows Vista Media Center

I just noticed an interesting post on Ian Dixon's blog that I wanted to link to here. Anthony Park has posted this announcement on his blog about the release of new version of the MyNetflix application for Windows Vista Media Center. The first version

February 2008 Cumulative Update for Media Center for Windows Vista available for download

A new cumulative update package for Windows Vista Media Center has been released this week. This update is called the February 2008 Cumulative Update for Media Center for Windows Vista and is also known as KB947172. It is available for download in x86

Possible issue installing the .NET Framework 3.5 on an XP Embedded image that includes the .NET Framework 2.0

Recently, a customer contacted me with a question about a .NET Framework 3.5 installation error they were running into on a Windows XP Embedded runtime image. I worked with the XP Embedded team to post more details about the cause of this issue and how

DUAScriptGen has been published on Codeplex

Mike Hall and I have decided to move the source code and releases for the DUAScriptGen power toy for Windows XP Embedded over to the Codeplex site. So, starting today, you can go to http://www.codeplex.com/duascriptgen/ and do any of the following: Download
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How to gather additional information in case XNA Game Studio 2.0 setup fails

Since XNA Game Studio 2.0 shipped back in December, we've heard of a few installation issues from customers via the team blog and the forums . Many of the issues have been tracked back to a Games for Windows LIVE redistributable issue and can be resolved
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Link to info about a new feature in WiX v3.0 to globally set the default compression level

Bob Arnson recently posted some information about a new feature he contributed to the WiX toolset that I wanted to link to here. This feature allows you to pass a new switch named -dcl to the WiX linker (light.exe) to specify a default compression level

TV Toolbox beta 4 now available for download

Beta 4 of TV Toolbox for Windows Vista Media Center has been released recently on the MCEDev.com site. This beta includes bug fixes and functional changes that address issues reported by customers who used the first 3 beta versions. Here are some links
 
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