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October 2008 - Posts

Introduction to Windows game deployment features in XNA Game Studio 3.0 and 3.1

Note - I originally wrote this post when we released XNA Game Studio 3.0, but the content of this post applies to XNA Game Studio 3.1 as well. When the XNA Game Studio 3.0 beta was released a couple of months ago, I wrote a blog post describing the new

Final version of XNA Game Studio 3.0 now available for download

As announced today in this news item on the Creators Club site and on this post on the XNA team blog , the final version of XNA Game Studio 3.0 is now available for download. In addition, a refreshed Creators Club web site has been unveiled, including

Visual Studio 2010 CTP that includes WiX 3.0 support is now available for download

As a part of PDC 2008 , a community technology preview of Visual Studio 2010 and the .NET Framework 4.0 has been released for you to download and try out. It is available via a Virtual PC image that can be downloaded from this location . As Rob Mensching

Links to information about Media Center features in Windows 7

There has been some early information about Windows 7 presented at PDC 2008 this week. Of particular interest to me as a former member of the Media Center team is some detailed information about upcoming Windows 7 Media Center features. Here are a couple

Links to information about best practices for creating Xbox LIVE community games

A couple of weeks ago, a Best Practices for Community Games guide was published on the Creators Club web site that provides a list of suggestions to consider when creating Xbox LIVE Community Games using XNA Game Studio 3.0. You can find this guide at

Link to more detailed information about cross-platform development in XNA Game Studio 3.0

Last week, I posted some high-level details about a couple of new Visual Studio features that are available in XNA Game Studio 3.0 - cross-platform synchronization and multiple content projects. Over this past weekend, Stephen Styrchak posted an entry
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Mailbag: How to retain user-customized files during a Windows Installer major upgrade

Question: I have an application that installs some .config files that users can customize.  I want to implement a Windows Installer major upgrade to install new versions of my application on systems that have an older version installed.  During

The final release of XNA Game Studio 3.0 is coming on October 30th

There was an announcement on the XNA team blog earlier this week about a couple of upcoming release dates, and I wanted to mention them here as well: The final version of XNA Game Studio 3.0 will be available for download on October 30, 2008 The New Xbox

October 2008 Cumulative Update packages for Media Center available for download

A couple of new cumulative update package for Windows Media Center have been released this week. The first is an update for Windows Vista Media Center that is called the October 2008 Cumulative Update for Media Center for Windows Vista and is also known

.NET Framework cleanup and verification tools now support 2.0 SP2, 3.0 SP2 and 3.5 SP1

Right after the .NET Framework 3.5 SP1 shipped, I updated the .NET Framework cleanup tool and the .NET Framework setup verification tool to support the .NET Framework 2.0 SP2, the .NET Framework 3.0 SP2 and the .NET Framework 3.5 SP1. I updated both of

VS bootstrapper packages for .NET Framework 2.0 SP2 and 3.0 SP2 available for download

Visual Studio 2008 SP1 shipped with a bootstrapper package for the .NET Framework 3.5 SP1.  This bootstrapper package can be used with ClickOnce and setup/deployment projects to install the .NET Framework 3.5 SP1 as a prerequisite before installing

New Visual Studio features in the XNA Game Studio 3.0 beta - multiple content projects and cross-platform synchronization

There are a couple of new features that have been added in the XNA Game Studio 3.0 beta that are intended to improve the development experience in Visual Studio that I want to briefly introduce. If you have a chance, I encourage you to download the XNA
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Link to information about the upcoming new 3.0 version of XNA Game Studio Connect

My colleague Michael Klucher posted some screenshots and details on his blog about the new version of XNA Game Studio Connect that will be released along with the final release of XNA Game Studio 3.0. You can find Michael's blog post at http://klucher.com/blog/the-new-xna-game-studio-connect/
 
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