Welcome to MSDN Blogs Sign in | Join | Help

April 2009 - Posts

Links to information about WiX v3.0 and v3.5 schedules and roadmaps

Rob Mensching recently posted an item on his blog indicating that the WiX toolset will not be shipping in Visual Studio 2010 as originally planned .  In a follow-up post, he outlined a proposed roadmap for WiX v3.0 and v3.5 .  To briefly summarize

Link to information about video playback support in XNA Game Studio 3.1

My colleague Michael Klucher posted a great introduction to the new video playback feature that is coming in XNA Game Studio 3.1 that I wanted to link to here as well.  He covers the following topics: Introduction – what will you be able to do and
Posted by astebner | 2 Comments
Filed under:

Mailbag: Do I need still need older versions of the .NET Framework on my system after installing .NET Framework 3.5 SP1?

Question: I recently installed the .NET Framework 3.5 SP1 on my system.  Afterwards, I looked in Add/Remove Programs, and it shows that I have all of the following versions of the .NET Framework installed on my system: Microsoft .NET Framework 1.0

Silent install, repair and uninstall command lines for each version of the .NET Framework

I often get asked about how to perform silent and unattended installs for various versions of the .NET Framework.  In order to hopefully make things easier to find going forward, I decided to create a single blog post with information about silent

Link to information about side-by-side versioning and XNA Game Studio 3.1

Stephen Styrchak recently posted an item on his blog that I wanted to link to here.  The post describes side-by-side versioning in the versions of XNA Game Studio that we have shipped so far and provides an introductory overview for how installation,
Posted by astebner | 0 Comments
Filed under:

Creating an MSI-based installer for an XNA Game Studio game that integrates with Windows Game Explorer

I’ve previously written a few posts about how to get started with Windows game deployment for games created with XNA Game Studio 3.0: Introduction to Windows game deployment features in XNA Game Studio 3.0 Creating an MSI-based installer for the XNA Game

How to detect whether or not Visual Studio 2008 SP1 is installed on a system

Question: I am trying to install an application that requires Visual Studio 2008 SP1 before it can successfully install. How can I detect the presence of Visual Studio 2008 SP1? Answer: There is not an officially documented way of detecting VS 2008 SP1.

Link to information about how to use Xbox LIVE Marketplace to advertise your Community Game

At GDC 2009 , my colleague Michael Klucher presented a session at the XNA Lobby Bar titled Best Practices for Xbox LIVE Community Games.  This session covered several topics, including an overview of some of the best practices for developers to keep

How to get the Platformer starter kit to appear if you install a new edition of VS 2008 after installing XNA Game Studio 3.0

We recently ran into an issue on the Creators Club forums that I wanted to describe in a bit more detail in case anyone else runs into it in the future. Description of the issue If you install one edition of Visual Studio 2008, then install XNA Game Studio
Posted by astebner | 0 Comments
Filed under:
 
Page view tracker