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WiX v3.5 now includes support for Visual Studio 2010 beta 2

As previously posted on Rob Mensching’s blog and Bob Arnson’s blog , builds of WiX v3.5 starting with the 3.5.1030.0 build include support for Visual Studio 2010 beta 2.  Here are some highlights: Extension Manager integration – you can download

Link to information about upgrading WiX v2.0 projects to WiX v3.0

Now that WiX v3.0 has officially released , you may want to start looking at upgrading your existing setup authoring from WiX v2.0 to WiX v3.0 to take advantage of some of the new WiX v3.0 features.  There are some breaking changes in v3.0, so you

Final version of WiX v3.0 now available for download

Over this past weekend, the 3.0.5419 build of WiX v3.0 was declared the final production build.  If you are using any builds of WiX v3.0 for your projects, I strongly encourage you to update to the 3.0.5419 build at this time. Here is some additional

Votive support for Visual Studio 2010 beta has been added to WiX v3.5

As Bob Arnson recently noted , the WiX virtual team has been working on getting initial builds of WiX v3.5 posted to the SourceForge site .  The build from last week, 3.5.0605.0 , includes a couple of big new features contributed by some folks on

Using WiX 3.0 to create an MSI-based installer for Visual Studio project templates

A while back, I wrote a blog post where I introduced a set of Visual Studio 2005 and 2008 project templates that I created to supplement the ones that shipped in one of the earlier versions of the Windows Vista Media Center SDK.  I used WiX v3.0

Links to information about WiX v3.0 and v3.5 schedules and roadmaps

Rob Mensching recently posted an item on his blog indicating that the WiX toolset will not be shipping in Visual Studio 2010 as originally planned .  In a follow-up post, he outlined a proposed roadmap for WiX v3.0 and v3.5 .  To briefly summarize

Creating an MSI-based installer for an XNA Game Studio game that integrates with Windows Game Explorer

I’ve previously written a few posts about how to get started with Windows game deployment for games created with XNA Game Studio 3.0: Introduction to Windows game deployment features in XNA Game Studio 3.0 Creating an MSI-based installer for the XNA Game

How to detect whether or not Visual Studio 2008 SP1 is installed on a system

Question: I am trying to install an application that requires Visual Studio 2008 SP1 before it can successfully install. How can I detect the presence of Visual Studio 2008 SP1? Answer: There is not an officially documented way of detecting VS 2008 SP1.

Windows Installer 5.0 support now available in WiX v3.0

Windows Installer 5.0 will be included in Windows 7 and Windows Server 2008 R2 .  A beta version of the Windows 7 SDK was released last week to go along with the beta of Windows 7.  Bob Arnson recently announced on his blog that WiX v3.0 now

Online WiX 3.0 help documentation now available on the WiX SourceForge site

As mentioned in the release notes for the WiX v3.0.4827.0 build, Bob Arnson has done some work to enable publishing of an online version of the WiX v3.0 documentation on the WiX SourceForge site . You can access the online WiX v3.0 help documentation

How to implement, build and test a Windows Installer major upgrade in WiX v3.0

When I create an MSI-based installer, one of the things I typically include in the setup authoring is some logic to allow me to implement Windows Installer major upgrades if/when I need to release a new version of the MSI in the future. I typically include

WiX v3.0.4805.0 build is declared an official beta build

Last week, Rob Mensching and Bob Arnson posted some information on their blogs about the upcoming declaration of a beta build of WiX v3.0 in preparation for locking down WiX v3.0 to get it ready to ship in Visual Studio 2010 (an older 3.0 build is currently

Creating an installer that includes a Visual Studio bootstrapper package and an MSI built with WiX 3.0

A few days ago, I wrote a blog post describing how to create an MSI-based installer for a Windows game created with XNA Game Studio 3.0. In that post, I described how to create custom actions in the MSI to check for system-level prerequisites (the .NET

Creating an MSI-based installer for the XNA Game Studio 3.0 platformer starter kit

I previously wrote an introductory post describing Windows game deployment features that are a part of XNA Game Studio 3.0 . That post focuses mostly on ClickOnce publishing and the Visual Studio bootstrapper that can be used to create an installer to

Mailbag: How to detect the .NET Framework 2.0 SP2 or greater in an MSI-based installer

Question: I have an application that requires the .NET Framework 2.0 SP2. I would like to author a condition in my MSI-based installer to check for SP2 or higher so that the application will continue to install even if future service packs are released
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