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XNA Game Studio 3.1 Zune Extensions now available for download

The XNA Game Studio 3.1 Zune Extensions was posted on the Microsoft Download Center today.  This product can be installed on a system that has XNA Game Studio 3.1 installed, and it adds the following functionality to the XNA Game Studio 3.1 product:

XNA Creators Club web site has been refreshed

The XNA Creators Club web site was taken down today, and now it is back up with several changes .  Here are some of the highlights: The name of Xbox LIVE Community Games is now officially Xbox LIVE Indie Games You can now submit games Xbox LIVE Indie

XNA Game Studio 3.1 is now available for download

As announced today in this news item on the Creators Club site , XNA Game Studio 3.1 is now available for download. Getting started Here are some links with information about how to download and get started using XNA Game Studio 3.1: XNA Game Studio 3.1

Possible problem publishing content with ClickOnce in XNA Game Studio 3.0 or 3.1

I ran into an issue in a Creators Club forum post this week that I wanted to describe in more detail here in case anyone runs into a similar issue in the future. In the forum post, a developer was using the animated sprite sample available in this MSDN

Links to GDC 2009 XNA Game Studio Developer Day session content

The PowerPoint slides and the audio recordings for the sessions that were presented at the XNA Game Studio Developer Day at GDC 2009 are now available for download.  Here are links to the download pages and brief descriptions of each session as they

XNA Game Studio Cleanup Tool User's Guide

XNA Game Studio Cleanup Tool User's Guide Introduction The XNA Game Studio cleanup tool is designed to automatically perform a set of steps to remove selected versions of XNA Game Studio from a computer. It will remove files, directories, registry keys

Link to information about how to use Xbox LIVE Marketplace to advertise your Community Game

At GDC 2009 , my colleague Michael Klucher presented a session at the XNA Lobby Bar titled Best Practices for Xbox LIVE Community Games.  This session covered several topics, including an overview of some of the best practices for developers to keep

GDC 2009: Announcing XNA Game Studio 3.1 and Dream-Build-Play 2009

As mentioned on the XNA team blog and this XNA Creators Club forum post , the XNA team made a few announcements today at GDC 2009 : 1. XNA Game Studio 3.1 Later this year, an updated version of XNA Game Studio will be released. It will contain the following

GDC 2009: Grab a burger and meet some members of the XNA team Wednesday night

I was talking with Michael Klucher and a few other folks on the XNA team last week about things to do while we’re in San Francisco for GDC 2009 this week.  Most of us like to take advantage of the opportunity to visit In-N-Out Burger while we’re
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GDC 2009 is coming next week and I hope to see you there

Most people probably know that the 2009 Game Developers Conference ( GDC 2009 ) is coming up next week in San Francisco, California, USA. There will be two developer days next Monday and Tuesday (March 23 and 24, 2009), and the main conference will be

Update to XNA Game Studio Connect is now available

Last Friday (February 13, 2009), an update for XNA Game Studio Connect was released via Xbox LIVE Marketplace. This update is described in more detail in this post on Michael Klucher's blog . To quickly summarize, some changes were made to allow developers

New version of XNA Game Studio Connect will be available soon

My colleague Michael Klucher posted some information on his blog today about an upcoming update that will be available soon for the XNA Game Studio Connect application. XNA Game Studio Connect is the component that you run on an Xbox 360 in order to deploy,

New samples available for XNA Game Studio 3.0 and how to upgrade existing XNA Game Studio 2.0 samples

Earlier this week, we released updated versions of the existing XNA Game Studio starter kits on the Creators Club web site that will install and work with XNA Game Studio 3.0 . To go along with that, we have also released some new and updated samples

Final version of XNA Game Studio 3.0 now available for download

As announced today in this news item on the Creators Club site and on this post on the XNA team blog , the final version of XNA Game Studio 3.0 is now available for download. In addition, a refreshed Creators Club web site has been unveiled, including

Links to information about best practices for creating Xbox LIVE community games

A couple of weeks ago, a Best Practices for Community Games guide was published on the Creators Club web site that provides a list of suggestions to consider when creating Xbox LIVE Community Games using XNA Game Studio 3.0. You can find this guide at
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