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Possible workarounds for project type is not supported by this installation error in XNA Game Studio

Note - my colleague Yuichi Ito has provided a Japanese version of the information in this blog post. You can find it at this location on his blog . Every so often, I hear from a user who has encountered an error like the following while trying to open

Steps to install XNA Game Studio 3.1 without using the setup bootstrapper

In the past, we've heard from a few people via the Creators Club forums who have had trouble getting XNA Game Studio setup to run correctly. In a few cases, such as in this forum post , the setup program (named bootstrapper.exe) crashes shortly after

XNA Game Studio Cleanup Tool User's Guide

XNA Game Studio Cleanup Tool User's Guide Introduction The XNA Game Studio cleanup tool is designed to automatically perform a set of steps to remove selected versions of XNA Game Studio from a computer. It will remove files, directories, registry keys

Steps to install XNA Game Studio 2.0 and 3.0 without using the setup bootstrapper

Recently, we've heard from a few people via the Creators Club forums who have had trouble getting XNA Game Studio setup to run correctly. In a few cases, such as in this forum post , the setup program (named bootstrapper.exe) will crash shortly after

Link to information about the upcoming new 3.0 version of XNA Game Studio Connect

My colleague Michael Klucher posted some screenshots and details on his blog about the new version of XNA Game Studio Connect that will be released along with the final release of XNA Game Studio 3.0. You can find Michael's blog post at http://klucher.com/blog/the-new-xna-game-studio-connect/

Upgrading XNA Game Studio projects for use in the XNA Game Studio 3.0 beta

One of the new features in the XNA Game Studio 3.0 beta is an automated process to upgrade your XNA Game Studio 2.0 projects to the format used by XNA Game Studio 3.0. There are a few different upgrade scenarios that you can end up in, depending on what

Possible cause of and workaround for XNA Game Studio Device Center crashes

We have heard from some customers about problems while using the XNA Game Studio Device Center to add Xbox 360 devices in XNA Game Studio 2.0 and to add Xbox 360 devices and Zune devices in the XNA Game Studio 3.0 CTP (for example, the Connect bugs that

Version information that can help diagnose errors when opening XNA Game Studio projects in Visual Studio

I recently noticed a blog article from the Zman that I wanted to link to here to hopefully make it easier to find. The post, located at http://www.thezbuffer.com/articles/541.aspx , provides some behind-the-scenes details about the contents of XNA Game

Link to online Japanese documentation for XNA Game Studio 2.0

A little while ago, I posted an item about the XNA Game Studio 2.0 Japanese documentation package that was released by the XNA community gaming platform team. This package allows you to install a local collection of Japanese help topics for the XNA Game
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New XNA Creators Club web site and Xbox LIVE Community Games beta announced

As announced in this post on the XNA team blog, there is a new version of the XNA Creators Club web site that went live yesterday. The new site includes the content and forums from the previous site and also includes a beta version of the front end for

Japanese documentation for XNA Game Studio 2.0 now available for download

Today, the XNA community gaming platform (CGP) team released a Japanese version of the XNA Game Studio 2.0 documentation. You can download the installer for this documentation from this location . It can be installed on any system that has Visual C# 2005
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How to recover if you try to upgrade an XNA Game Studio 2.0 project in Visual Studio 2008

XNA Game Studio 2.0 integrates with the Visual C# 2005 Express Edition and Visual Studio 2005 Standard Edition and higher. It does not support integrating with any of the Visual Studio 2008 family of products. However, since XNA Game Studio code projects

Links to videos and slides of XNA Game Studio presentations from GDC 2008

Several of the talks delivered by Microsoft employees at the February 2008 Game Developers Conference in San Francisco have been posted for download on MSDN. The .zip files available for download include recordings of the talks and the slides that were

Link to add-in to simplify cross-platform project synchronization in XNA Game Studio 2.0

My colleague Stephen Styrchak has written a blog post and published a helpful Visual Studio add-in that I want to link here in the hopes that it will be helpful to XNA Game Studio 2.0 developers. In the blog post, located at http://badcorporatelogo.spaces.live.com/blog/cns!43EB71B104A2D711!235.entry
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Links to information about creating customized XNA Game Studio 2.0 project templates

XNA Game Studio 2.0 introduces the concept of a Game Content Project . A content project is nested within an XNA Game Studio 2.0 project in Visual Studio, and it is designed to store all assets and content for a game (sounds, textures, 3D models, etc)
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