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I’m extremely proud to announce the latest release of the Unity DI container. We have updated it to simplify cross-platform development of apps and services. While this 3.5 release is filled with too many improvements to talk about, I’d like to highlight these two:
The official release notes are available from here.
Grab the binaries from NuGet.
Enjoy this release of Unity and remember to send us your pull requests if you have ideas on how to improve it.
I got strange error massage by start using Unity on Xamarin.iOS envirement
Missing method System.Linq.Expressions.Expression::IfThen(Expression,Expression) in assembly /Developer/MonoTouch/usr/lib/mono/2.1/System.Core.dll, referenced in assembly .../packages/Unity.3.5.1404.0/lib/portable-net45+wp80+win8+MonoAndroid10+MonoTouch10/Microsoft.Practices.Unity.dll
If any one is interested in support for Windows Phone 8.1, we now have a pre-release available:
Cool. Not I will try to cut out Mono reflection API and port Unity to .NET 4.0.
Make sure you are using the latest assemblies, I had this problem once and later discovered one of my assemblies were outdated.
Port to 4.0 seems here