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Browse by Tags - Grigori Melnik: Thoughts on Agile Software Engineering and Beyond - Site Home - MSDN Blogs

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  • Blog Post: Simplifying cross-platform development - Unity 3.5 Portable Class Library Preview

    We are updating Unity DI container to simplify cross-platform development of apps and services. The preview includes the following: Transform the individual platform targeted Unity into a PCL, including support for: Windows Store Apps 8.0 and 8.1 Windows Phone Silverlight 8.0 and 8.1 ...
  • Blog Post: Hands-on Labs for Enterprise Library 5.0 and Unity 2.0 Released

    In the continued commitment to our users - .NET enterprise developers, we are releasing a fully updated set of hands-on labs today. These are built by developers for developers! The set includes exercises for all application blocks as well as Unity, Interception and complex configuration scenarios. Once...
  • Blog Post: Dependency Injection pattern in APIs

    My colleague and friend Chris Tavares, who is the Dev Lead on Enterprise Library and Unity, published an insightful article in MSDN magazine on the usage of DI in APIs, which I highly recommend. It is based on our recent experience of doing architectural refactoring of the Enterprise Library. It outlines...
  • Blog Post: Unity 2.0 container update

    Our latest work on Unity 2.0 is available on Codeplex (see change set 28516 ). This is the first work we’ve done on Unity as part of the EntLib5.0 effort . Major changes in this drop include: ObjectBuilder2 DLL is now gone. The code is now completely contained in the Unity assembly, and you won't need...
  • Blog Post: Just Released: Unity Application Block 1.2 for Silverlight

    If you are building rich application experiences in Silverlight , you can now use the power of dependency injection. It was possible to use Unity on Silverlight before, but you had to make some tweaks since Silverlight has some differences from the desktop common language runtime (CLR). We are happy...
  • Blog Post: What is Enterprise Library team currently up to?

    After shipping Enterprise Library v4.1 , the team is focusing on the ease-of-use and learnability aspects of both EntLib and Unity. Our top stories of the current backlog include the following: Unity for Silverlight [Done - 12/14/2008] Comprehensive Enterprise Library FAQs [Done - 2/10/2009...
  • Blog Post: EntLib4.1 kickoff

    On July 31 we have kicked off the EntLib4.1 and Unity 1.2 project. This is a minor service release. In it, we address several bugs and enhancements, and provide the following features: - Collections support in the Unity Application Block (Unity dependency injection container) - Improved support...
  • Blog Post: Webcasts demos

    The demo from the Enterprise Library 4.0 webcast we did yesterday is posted on Codeplex . Now can also find the demos from the webcasts on Unity here .
  • Blog Post: Webcasts on EntLib4 and Unity

    We are planning three webcasts on EntLib4 and Unity. Pencil in the tentative dates: § Taking advantage of Microsoft Enterprise Library 4.0 for Visual Studio 2008 ( Level 200 – Intro ) July 10, 13:00-14:30pm Pacific Register § Introduction to dependency injection with Unity ( Level 200 – Intro...
  • Blog Post: Unity refresh (v1.1)

    In addition to the release of the Enterprise Library 4.0, the patterns & practices team is happy to announce the release of the Unity dependency injection container v1.1. Quick Links: – MSDN site: http://msdn.microsoft.com/unity – Community Forum: http://codeplex.com/unity – Community...
  • Blog Post: Unity DI container 1.0 shipped!

    Microsoft patterns & practices is excited to announce the release of Unity 1.0. As many of you already know, Unity is a lightweight, extensible dependency injection (DI) container. It facilitates building loosely coupled applications and provides .NET developers with the following advantages:...
  • Blog Post: Unity container: resolving non-public objects

    If you care, please read the following thread posted on Codeplex: http://www.codeplex.com/unity/Thread/View.aspx?ThreadId=25123 and comment on the path we are taking to address the issue with injecting and resolving non-public types in partial trust scenarios. Thanks!
  • Blog Post: Unity project heartbeat

    Those who follow the work of our team on Unity have probably noticed a certain rhythm we follow – of weekly Unity CTP drops on Tuesdays. Today, we did another one. It has some changes to the API (described at http://www.codeplex.com/unity/Release/ProjectReleases.aspx?ReleaseId=11319 ). Please check it...
  • Blog Post: Unity February 2008 Community Technology Preview

    Friends! Today we have released the February 2008 Community Technology Preview of Unity , our lightweight extensible dependency injection container (it's truly lightweight - to use it, you only need to include 2 assemblies totalling about 100K). Get it from Codeplex: http://www.codeplex.com/unity . It...
  • Blog Post: DIAB is now Unity

    First of all, we finally came up with a name for the DI container we are building. A drum roll, please… We’ve decided to call it “ Unity ” as a container that epitomizes a quality of one (system) being, comprising, or consisting of a number (of parts/components). It may not be as descriptive as other...
  • Blog Post: Enterprise Library product backlog

    I've posted the current EntLib4 product backlog with prioritized stories on Codeplex: http://www.codeplex.com/entlib/Wiki/View.aspx?title=EntLib4%20Backlog There are two main areas we are working on: introducing the dependency injection block (which I blogged about in my previous post ) and making...
  • Blog Post: Making Dependency Injection Simpler in EntLib 4

    The benefits of modular design with cohesive components that have little or no coupling to the rest of the software system are commonly recognized today. Dependency injection is a mechanism that facilitates such aggressive decoupling and independence of components. Lightweight dependency injection containers...
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