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  • Blog Post: Unity 3.5 RTW: Now with more Peace, Love, and Rock 'n' Roll

    I’m extremely proud to announce the latest release of the Unity DI container. We have updated it to simplify cross-platform development of apps and services. While this 3.5 release is filled with too many improvements to talk about, I’d like to highlight these two: Truly portable class...
  • Blog Post: Simplifying cross-platform development - Unity 3.5 Portable Class Library Preview

    We are updating Unity DI container to simplify cross-platform development of apps and services. The preview includes the following: Transform the individual platform targeted Unity into a PCL, including support for: Windows Store Apps 8.0 and 8.1 Windows Phone Silverlight 8.0 and 8.1 ...
  • Blog Post: Semantic Logging Application Block now supports activity tracing and Elasticsearch

    We are happy to announce the release of the Semantic Logging Application Block (SLAB) v1.1 . It has exciting new features that will make developers more productive and that help improve your operational intelligence. I want to highlight three in particular: Support for activity tracing Support for activity...
  • Blog Post: Microsoft Enterprise Library - Open Development Model

    Microsoft Enterprise Library has a long and prominent history. Over the years, it has evolved into a mature collection of application blocks, each focused on addressing specific cross-cutting concern. New blocks have been introduced, while others become deprecated with the evolution of the .NET Framework...
  • Blog Post: Enterprise Library 6: Developer’s Guide Released

    Just in time for the MVP Global Summit, I’m excited to announce the second edition of our guide-primer on the latest Microsoft Enterprise Library . The guide explains the concepts that drove development of the blocks, the kinds of tasks they can accomplish, and how they help you implement many...
  • Blog Post: Learn Enterprise Library 6 and Unity 3 with newly released hands-on labs

    Download full set of Hands-on Labs for Enterprise Library 6   Download Unity 3 Hands-on Labs only   This release complements the recent releases of Enterprise Library 6 and Unity 3 . The comprehensive labs were created by developers for developers. They will be useful both to those who are...
  • Blog Post: Unity DI Container now supports Windows Phone

    Upon numerous requests from Unity users, we have ported Unity DI Container to Windows Phone 8. The Unity NuGet package has been updated as follows: The .NET version of Unity remains intact. The NetCore version (for Windows Store apps) was recompiled, because there was a small change needed to have code...
  • Blog Post: New Guide: Dependency Injection with Unity

    About 20 years ago, Grady Booch, a world renowned software development visionary, stated in his essay Coming of Age in an Object-Oriented World that “our ability to imagine complex applications will always exceed our ability to create them” . Reflecting on this prediction today, we can see...
  • Blog Post: Windows Azure autoscaling now built-in

    One of the key benefits that the Windows Azure platform delivers is the ability to rapidly scale your application in the cloud in response to fluctuations in demand. Up to now, you had to write custom scripts or use other tools like Wasabi or MetricsHub in order to enable that. Last week during //Build...
  • Blog Post: Microsoft Enterprise Library 6 - Wave 2 Release

    Last month we shipped the new versions of Microsoft Enterprise Library and Unity. They've been very well received. Today we are pleased to add the following guidance assets to enhance the set of reusable components: Reference Implementation (RI) – an end-to-end sample application that showcases...
  • Blog Post: Just released - Microsoft Enterprise Library 6

    Five months ago we formulated our vision for the new version of Enterprise Library. Now we are delivering on it. I’m excited to announce the latest release of Microsoft Enterprise Library : version 6 . What is Enterprise Library? Enterprise Library is made up of application blocks, each aimed...
  • Blog Post: Topaz now supports the new Task-based Async Pattern

    We’ve released a new version of the Transient Fault Handling Application Block (“Topaz”) which supports the new Task-based Asynchronous Pattern using the Task Parallel Library (TPL). This simplifies the process of retrying asynchronous calls significantly. The new block is available via NuGet. Check...
  • Blog Post: Transient Fault Handling Application Block (Topaz) updates

    Oct 9 Update Topaz now supports the new Task-based async pattern using TPL. Aug 29 Update We removed the hard dependency on the Windows Azure Shared Caching core assembly (Microsoft.ApplicationServer.Caching.Core, Version=101.0.0.0). This was causing build/deployment issues for users who...
  • Blog Post: Unity 3.0 Preview for .NET Framework 4.5 and WinRT

    UPDATE 8/13/2012 The Codeplex site has been updated with self-extractables. See http://unity.codeplex.com/releases/view/92699 Last year, we shipped a Preview of the Unity 3.0 port to .NET4.5 Developer Preview. Now, after the final versions of both profiles of the .NET Framework 4.5 have RTM’ed...
  • Blog Post: Unity 2.1 - August 2012 update

    Today we’ve shipped via NuGet an optional update to Unity (2.1.505.2) which includes the following fixes: 1. Addressing a thread safety issue: http://unity.codeplex.com/discussions/328841 2. Improving debugging experience on System.Threading.SynchronizationLockException: https://entlib.uservoice...
  • Blog Post: CQRS Journey guidance project released

    Today we, the patterns & practices team, are happy to announce the release of the CQRS Journey guidance project . Customer Value The project is focused on building highly scalable, highly available and maintainable applications with the Command & Query Responsibility Segregation and Event...
  • Blog Post: CQRS Journey - first pseudo-production release

    As part of our CQRS Journey we plan to have several pseudo-production releases so that we can explore the real-world issues of data-versioning and software updates in an application that implements the CQRS pattern in several bounded contexts. Last week we released the first of these pseudo-production...
  • Blog Post: Announcing the Enterprise Library Integration Pack for Windows Azure with Autoscaling, Transient Fault Handling and more

    Just about a month and a half ago I wrote a blog post announcing the beta release of Wasabi – a new Autoscaling Application Block. Since then we’ve got a lot of positive feedback from customers and internal partners, some of who have made decisions to adopt it even before we shipped the final...
  • Blog Post: Unity 3.0 Preview for .NET 4.5

    Unity has become a popular DI container with a solid base of users (last time I checked, there were 300K+ cumulative downloads of the Unity container through all channels – MSDN, Codeplex, and NuGet). Unity runs in the heart of Microsoft Exchange and Bing and many other systems. For all of you Unity...
  • Blog Post: Enterprise Library community extensions ported to v5, released via NuGet

    When I give an overview of the Enterprise Library, I often refer to an ecosystem of the core application blocks built by the Microsoft patterns & practices team, components tailored by the customers for their own needs as well as those produced and shared by the community. Extensibility has been...
  • Blog Post: Windows Azure Autoscaling Block BETA is out

    The Windows Azure Autoscaling Application Block (WASABi) is now available as a beta release. As before, you can get the block via NuGet . There are two packages – one with binaries and one containing the source. The beta includes a sample application for hosting the block and for exploratory testing...
  • Blog Post: Announcing Windows Azure Autoscaling Block preview

    Just in time for the //Build/ Conference , we have released a preview of the Windows Azure Autoscaling Application Block (WASABi) . It’s available via NuGet . There are two packages – one with binaries and one containing the source. This preview includes a sample application for hosting the block and...
  • Blog Post: Silverlight Integration Pack for Microsoft Enterprise Library 5.0 released!

    Today we are releasing the Silverlight Integration Pack for the popular Microsoft Enterprise Library application blocks. This release provides guidance and reusable components designed to encapsulate recommended practices which facilitate consistency, ease of use, integration, and extensibility. It also...
  • Blog Post: Preliminary Enterprise Library for Silverlight backlog is published. Vote now!

    Greetings, Silverlight LOB developers! We’ve published our preliminary backlog for the Enterprise Library 5.0 Silverlight Integration Pack , based on numerous discussions and user feedback . It also includes stories for the update of Unity 2.0 for Silverlight . You can find it at http://EntLibSL.mswish...
  • Blog Post: Hands-on Labs for Enterprise Library 5.0 and Unity 2.0 Released

    In the continued commitment to our users - .NET enterprise developers, we are releasing a fully updated set of hands-on labs today. These are built by developers for developers! The set includes exercises for all application blocks as well as Unity, Interception and complex configuration scenarios. Once...
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