Chris Anderson must think I'm stalking him or something...I keep pointing to his posts. But if he keep writing such great stuff, what else can I do?
Yesterday Chris wrote around how the Long Tail relates to the definition of Web 2.0 (see Tim O'Reilly's take):
"the lack of a crisp definition is a feature, not a bug. And as the world shifts from the limited variety of bottlenecked distribution to the infinite variety of open distribution, there will be more examples of phenomena that are hard to define but are nevertheless real and true. The future is increasingly heterogeneous, not homogeneous. One size doesn't fit all."
He references the Web 2.0 meme map (here's my take on that), and then provides the following Web 2.0 general principles:
Web 2.0 Design Patterns 1) The Long Tail2) Data is the Next Intel Inside3) Users Add Value 4) Network Effects by Default 5) Some Rights Reserved. 6) The Perpetual Beta 7) Cooperate, Don't Control 8) Software Above the Level of a Single Device
Web 2.0 Design Patterns
1) The Long Tail2) Data is the Next Intel Inside3) Users Add Value 4) Network Effects by Default 5) Some Rights Reserved. 6) The Perpetual Beta 7) Cooperate, Don't Control 8) Software Above the Level of a Single Device
I love these 'patterns'...His post provides more detail, but this list (and the short descriptions he provides with them) are maybe at first sight obvious to some and meaningless to others. Not to me...I think these are very powerful insights.
They remind me of Kevin Kelly's outstanding New Rules for the New Economy essay outlining his 12 principles of the network economy published in Wired magazine in 1997. This work had a powerful effect on me at the time.
(You'll think I'm crazy now, but Kelly's essay had such an effect that I actually went to evangelize the work at Speaker's Corner in London's Hyde Park. I went along with a milk crate to stand on, a white board, some thick red, blue and black felt-tip pens and my dad' old tweed jacket (I'm not going to explain now...). Richard Latham, my boss at the time joined me to provide the much needed moral support and least a crowd of one. On a crisp Autumn morning in 1997 I presented the 12 principles (or 'laws') of the network economy, not once that day, but twice. The audience included the regulars but were mostly first time tourists who were there to get their taste of eccentric free speech. They were treated to an 'alternative' to their usual diet of religious and political rants served on Sunday mornings. We got a small crowd going, maybe 40 at one point- the occasional heckle, a bit of debate and many a perplexed frown, but it was fun to do. I digress...)
In case you've not come across it, here is a summary of the New Rules for the New Economy (essay is here):
(Twelve dependable principles for thriving in a turbulent world):
Re-reading the above summary today (I love re-visiting old favorite works), I still absolutely believe these ideas still hold true, well after post dotcom bubble. These principles weren't about making money fast or dismissing common sense, they were (and are) profound insights into the dynamics of an increasingly networked social and business environment.
I think Chris Anderson's Web 2.0 principles (or patterns) will be studied, torn and shred to pieces, and supported (there was no blogosphere when Kevin Kelly published NRNE in '97), but it won't be ignored.
Update:
"...I'd be curious to see how many people think http://www.myspace.com is a Web 2.0 offerings or not. If not, why not? If so, please tell me why you think all the folks who've called MySpace a Web 2.0 offering are wrong in my comments. For the record, I think it isn't but would like to compare my reasons with those of other people out there."
"Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences."