I get asked about what sort of games people create as part of the Microsoft Imagine Cup Game division. People look for ideas of what students are capable of doing. The answer is quite impressive.
Andrew Parsons is the game captain for the Imagine Cup Game Design events. He knows games. Recently he posted 14 articles showcasing the 137 games that were submitted into Round 2 of the Imagine Cup Game Design in last year’s (2010) worldwide competition.
Each post lists 10 games including the team and game names, the country they represented along with screenshots of each game. He is going to be adding additional information over time. But you can get some ideas from what is there now.
Thanks for posting these Alfred. My students are pouring over the links and have figured out they are going to have to up their game if they want to be competitive.
Bryan, the thing that surprises me about XNA is how easy it is to improve on a game once you've got it happening. If your students are already working on a game (and hopefully have the storybpard submitted for round 1?) they are already well along the way.
Also, keep in mind that these are the round 2 entries for the Worldwide competition. Here in the US there are two opportunities for students - the US National competition AND the Worldwide competition, which run separately and side-by-side. And the final thought is that these were the final submissions directly before the world finals - after they had been moved on in previous rounds and so they had incentive to improve on what they already had. Keen on encouraging them! :)