Imagine Cup US is over and now we start thinking and planning for the Worldwide Imagine Cup finals in New York City this summer. The CSTA CS & IT Conference will also be in New York at the same time and we have plans to invite all of the CS&IT attendees to the final day festivities. This will be a great chance to see what students around the world are doing with technology and using it to help make the world a better place. So I hope to see some of you at CS & IT, the Imagine Cup or ideally both. It should be great.
Vicki Davis (AKA coolcatteacher) who is one of my all time favorite teacher bloggers had a great post titled Top 10 Coolest (Mostly Free) Things for Teachers from Microsoft last week. She also had nice things to say about me but I would have liked and linked to the post anyway. Good stuff for all teachers to check out.
Jeannette Wing, from Carnegie Mellon University, is pretty much the Godmother of computational thinking and the one who really got everyone talking about it. Recently she told an audience in Qatar that Computational thinking should be taught as fundamental skill. I agree.
Edwin Guarin, (AKA @edvangelist and my “work son”) had a post last week highlighting Boston Area Students at the US Imagine Cup A sort of local students make good. Of course we are proud of all the Image Cup teams but you can’t blame Edwin for pointing out some of the teams he worked with.
Speaking of both computational thinking and the CSTA you can now access the May issue of the CSTA Voice! In this issue:Computational Thinking
This looks interesting for the people interested in data driven education reform - Hacking Education: A Contest for Developers and Data Crunchers via @DonorsChoose
For students interested in Windows Phone development, check out the Student App-a-thon!
Enter the Student App-a-thon
Be one of the first 1,000 students to publish an App in the Windows Phone Marketplace between April 11th and June 30th and choose between Halo Reach®, Fable®, or three other games for Xbox 360®. That’s not all. The student who publishes the most Apps will receive $5,000 cash or an equivalent prize package. The three students who publish the 2nd, 3rd, and 4th most Apps will receive $1,000 each.