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MSDN Blogs
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Computer Science Teacher - Thoughts and Information from Alfred Thompson
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game programming
Tagged Content List
Blog Post:
Kinect for Windows: SDK and Runtime version 1.5 Released
Alfred Thompson
If you are using the Kinect sensor for projects, especially if you have the new Kinect for Widows version, you will want to get the latest software development kit and related tools. There is a full list of what is involved at the Kinect for Windows Blog > Kinect for Windows: SDK and Runtime version...
on
25 May 2012
Blog Post:
Game Design with XNA, Kinect and Windows Phone
Alfred Thompson
Please take a look at the new Game Design with XNA and Microsoft Technologies: Advanced XNA, Kinect, and Windows Phone curriculum units that have just been completed and are ready for classroom (or other) use. The teacher-created and classroom-tested lessons and projects are easy to engage and include...
on
10 May 2012
Blog Post:
Round 1 Finalists for 2012 Microsoft Partners in Learning Forum
Alfred Thompson
The big news for me yesterday was at Finalists Announced for Round 1 of the Microsoft Partners in Learning 2012 US Forum . I attended this event as a judge last year and learned an incredible amount from these amazing teachers. This first round announced 44 teachers representing 32 projects from across...
on
19 Apr 2012
Blog Post:
Better Learning Through Movement
Alfred Thompson
And fun as well. Recently a co-worker sent me a link to some videos that were done by the Houston Independent School District about the pilot program they are running in several elementary schools. These schools are using video games involving the Kinect Sensor to help teach. And not just physical education...
on
18 Apr 2012
Blog Post:
dream.build.play reminder
Alfred Thompson
The dream.build.play challenge is still wide open for people looking to take their Windows Phone or Xbox 360 game to the next level and win some big prizes. Create a Game & Bring Your Ideas to Life It’s time for the Dream.Build.Play Challenge! Open to anyone over age 14, the...
on
10 Apr 2012
Blog Post:
Windows Phone Software Development Kit
Alfred Thompson
I know I have mentioned the Windows Phone SDK (software development kit) a lot in the past but usually only as a reference along with other things. It really deserves a post of its own though. T he Windows Phone Software Development Kit (SDK) 7.1 provides you with all of the tools that you need to develop...
on
20 Mar 2012
Blog Post:
Tic Tac Toe for Windows Phone
Alfred Thompson
Introduction We are going to create a simple Tic Tac Toe game for Windows Phone. We’ll be using Visual Studio as our development environment and C# for our programming language. All the resources you need are listed below and all are free. Resources: Windows Phone Development SDK...
on
14 Mar 2012
Blog Post:
National STEM Video Game Challenge TweetChat
Alfred Thompson
The National STEM Video Game challenge kicked off a couple of months ago but it starting to come down to the wire. IF you missed the spring deadline for the Imagine Cup you can still enter this event though. Inspired by the Educate to Innovate Campaign , President Obama’s initiative to promote...
on
16 Feb 2012
Blog Post:
Microsoft Developer Day: Entertainment Reimagined
Alfred Thompson
on
14 Feb 2012
Blog Post:
Imagine Cup as Group Projects
Alfred Thompson
One of the things that often makes Imagine Cup entries a good educational experience is that they require planning and team work. A good Imagine Cup entry is seldom a one person project. Many universities use the Imagine Cup, especially the Software Design event, as senior projects. The Game Event makes...
on
19 Oct 2011
Blog Post:
New Hampshire TechFest 2011
Alfred Thompson
Last Saturday I spend the day at Windham High School in Windham New Hampshire for the second annual NH TechFest . TechFest is a project created by parents and others interested in making sure that students are exposed to information about STEM (Science Technology Engineering and Math) careers in an interesting...
on
18 Oct 2011
Blog Post:
Southern Interactive Entertainment & Game Expo 2011
Alfred Thompson
Last week I attended part of SIEGE 2011 ( Southern Interactive Entertainment & Game Expo ) in Atlanta Georgia. Before the main part of the conference started the conference hosted hundreds of high school and middle school students for a college open house and presentations on a variety of topics...
on
11 Oct 2011
Blog Post:
Game Development with XNA Curriculum–Semester Course
Alfred Thompson
Revitalize your Computer Science program with Game Development with XNA: Semester 1 . This exciting and engaging computer science semester course enables students to apply a basic foundation in programming to create games and simulations for social causes using C# and Microsoft XNA Game Studio. Teaching...
on
19 Sep 2011
Blog Post:
Four Dimensional Tic Tac Toe
Alfred Thompson
Back in my college days we had a computer program that played three-dimensional tic tac toe. The game was played in a four space by four space four level cube. The object of the game was to get four of you pieces in a row. Ever since I came across the paper on Connect Four that I blogged about...
on
16 Sep 2011
Blog Post:
ScriptTD: Tower Defense Game Creation Made Easy
Alfred Thompson
Coding a game from scratch is hard. Make no mistake about there is a lot to it. OF course many people, especially students, think they are all ready to create the next great game. They can easily be frustrated when they find out that they don’t know near enough about programming (among other things)...
on
8 Sep 2011
Blog Post:
There Is Research On That
Alfred Thompson
Computers are good at games. Well sort of. Computers are good at following rules and making decisions based on rules that are programmed into them. These rules have to come from somewhere and that somewhere is people. That computers are good at playing games is do in large part to the fact that people...
on
23 Aug 2011
Blog Post:
Home Grown Computer Camp
Alfred Thompson
Michael Scherotter who works for Microsoft decided to run a computer programming day camp in his home for his 9 year old son and 9 of his friends. Taking on teaching programming to 10-year olds may not be for everyone but from the sound of Michael’s blog posts it sure sounds not only possible but...
on
28 Jun 2011
Blog Post:
Would You Like to Pilot a New Game Development Course?
Alfred Thompson
Would you like to pilot a new game development course (or two) in your school? With free curriculum and software? Microsoft is starting a new XNA online community group and curriculum pilot program that features: Free software Free teacher-created curriculum Two one semester courses Here...
on
22 Jun 2011
Blog Post:
XNA and Visual Basic–Your First Lesson
Alfred Thompson
I have been playing with Visual Basic and XNA for a few days now. Support has been out for VB and XNA for a little while now but the release of the Windows Phone Developer Tools 7.1 Beta and a new document on Visual Basic Support in XNA Game Studio (Mango) has really kicked me into trying it out. As...
on
30 May 2011
Blog Post:
Windows Phone 7 Games in Visual Basic
Alfred Thompson
I’ve been working all week in C#. Now C# is a wonderful language if you are going to use semi-colons and curly braces. It fixes almost all of the issues I have with C++ and Java. But frankly I have missed the beauty of programming in Visual Basic. So when I saw Sam Stokes’ post ( You can...
on
27 May 2011
Blog Post:
Imagine Cup WorldWide Game Competition Finalists 2011
Alfred Thompson
Andrew Parsons is the Game Capitan for the Worldwide Imagine Cup Game competition. This gives him a good close look at the competitors especially the finalists. This week he has posted summaries of the finalists in the three competition fields. Imagine Cup Web Games Imagine Cup Mobile Games...
on
24 May 2011
Blog Post:
Programming with C# and XNA 0.5: Jump Start
Alfred Thompson
Pat Yongpradit , a talented young HS CS teacher I have written about before, has created a 5 week mini-course on game programming with XNA Game Studio. This course is particularly useful for educators who want to offer game programming to their students as an enrichment unit, as part of a summer school...
on
10 May 2011
Blog Post:
XNA Game Development Tutorial
Alfred Thompson
From the makers of the “XNA Game Studio Beginner’s Guide” DVD’s, the next evolution of Game Development training for Beginners! Online. Plaintext Searchable Code. Lessons for Design, Art, and Programming. Everything You Need, Free. Jump in at: http://create.msdn.com/gamedevelopment Developed in Collaboration...
on
19 Apr 2011
Blog Post:
XozGaming–High School Team in the US Imagine Cup Finals
Alfred Thompson
XozGaming is an Imagine Cup game development team made up of two high school juniors from Lick-Wilmerding High School . Julius is the artist and Xander is the programmer behind their XNA Game – Strain. Strain is a Windows real time strategy game where you defend the world against a global...
on
11 Apr 2011
Blog Post:
Heuristics–Programs that Learn
Alfred Thompson
How do we learn? How do we develop strategy in games, in work, in our daily lives? We store information and we use information from the past to decide what will happen in the future. In software we use heuristics to create software that learns. Recently I found a great example of a program that learns...
on
15 Mar 2011
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