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  • Blog Post: WOWZAPP 2012: Want to get involved?

    I’m truly excited about WOWZAPP 2012: Worldwide Hackathon for Windows , and it’s great to see all these cities from all over the world joining the party. But what happens if you want to be part of this thing but don’t have a local place to go? Why not run your own WOWZAPP 2012 mini-party? We’ll even...
  • Blog Post: Imagine Cup 2012 Game Design Finalists – Phone

    Just as impressive as the games in my last post, here are the ten finalists headed to Sydney to compete for the Game Design Phone category of Imagine Cup . You’ll see a great variety of countries, game concepts and pretty much everything else, and all of this on the Windows Phone. I want to...
  • Blog Post: GlobalGameJam – It’s On, We’re There!

    I’m totally excited for this weekend. It’s the annual GlobalGameJam where hundreds of places all across the globe all spend 48 hours creating video games for a multitude of platforms. I love GGJ because it grows organically – each organizer decides to host their Jam site and puts...
  • Blog Post: Cool Apps – Parcel Tracker

    I am constantly discovering super cool apps for the Windows Phone and a team mate suggested I should start highlighting them so that others might find them too. Parcel Tracker is an application that does one simple thing, and does it well. It allows you to track parcels from a number of shipping companies...
  • Blog Post: Game Design Scoring Rubric 2012

    One question that crops up a lot when I talk to students about the Game Design competitions is how will their games be scored. It’s an understandable concern – if you know what the judges are going to be looking for, then you know how to build your game in a way that maximises your chances of getting...
  • Blog Post: Where to start… Windows Phone applications

    In a recent post , I walked through the process of getting up and running with DreamSpark , AppHub , finding the tools, and ultimately publishing your app or game to the marketplace. There was one step I half-skimmed over though, because it’s one of those “whatever YOU want to do” kind of things. The...
  • Blog Post: Where is MrAndyPuppy this week?

    I truly love my job. It takes me to exotic places like Cairo, Warsaw and Paris. It gets my adventurous spirit going when I get to fly to Colorado, Texas and DC. It makes me smile when I drive through Binghamton, Ithaca, and Syracuse… Yes, it does – every place has a story, every school and college is...
  • Blog Post: Create and publish your own Tower Defense game

    Want to make a game with little to no code? Read on! Want to make a game with little to no code that you can run on a Windows Phone? READ ON! Want to make a game with little to no code that you can run on a Windows Phone and publish to the Marketplace so that others can play it? READ ON! UPDATE 1: Quick...
  • Blog Post: Winter XNA Games – Learn, Compete, Have Fun!

    We’re holding another game camp, this time a mega-one! We have four different activities to choose from – learning XNA from scratch, learning how to build Windows Phone applications and games, discovering HTML5 games and applications and finally, if you’re up for it, a 40 hour challenge to build a game...
  • Blog Post: Game Design Office Hours

    To make it easier to ask questions about Imagine Cup and Game Design, I’ve set up a series of “virtual office hours” where anyone can connect in, online or on the phone, and get in touch with me directly. These are scheduled for approximately every two weeks between now and the close...
  • Blog Post: New York Code Camp – Register before it’s too late

    The sixth New York City Code Camp is just around the corner – have you registered yet? It’s going to be held on October 1st at Pace University, conveniently located in downtown Manhattan. And whenever an event is held at a university I like, little birds chirp happily somewhere in the world. There are...
  • Blog Post: Phone Camps are GO!

    A Phone Camp is an all day event where you get to go hands on with Windows Phone 7.0 and 7.5, learning how to develop for the phone platform and build both applications and (I’m sure you won’t be surprised with my predilection for entertainment) games. I am joining a bunch of very smart people to run...
  • Blog Post: Meet the Game Design Judging Panel!

    We always strive to provide a world class judging panel every year for Game Design. One that will be able to both judge the games effectively for Imagine Cup as well as being able to provide the students with good, solid feedback. In previous years, we’ve been able to select from a respected pool of...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 10

    The tenth and final part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 9

    The ninth part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 8

    The eighth part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 7

    The seventh part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 6

    The sixth part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 5

    The fifth part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 4

    The fourth part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 3

    The third part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 2

    The second part in a series showcasing the competitors from this year’s Game Design category in the Imagine Cup competition. Links to the complete series: Part 1 - http://bit.ly/ICGD11a (_dreamBender – BJTU_YF703) Part 2 - http://bit.ly/ICGD11b (Bliizz – CodeOne) Part 3 - http...
  • Blog Post: Imagine Cup 2011 Game Design Competitor Showcase Part 1

    This year I wanted to highlight just how good the competitors were in the Game Design competition. I did this last year too, but it took me a while to get around to it, so I’m starting early. :) There will be approximately ten parts coming out over the next few weeks, with screenshots of each...
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