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March, 2010
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Code Monkey Have Fun
Functional I/O (Historical Debugging)
Posted
over 3 years ago
by
Ashley Nathan Feniello
2
Comments
[Part 14 of the FScheme series ] Historical Debugging in VS2010 is quite the engineering feat! We can actually pull off something similar in our interpreter with amazing ease. Because of the pure nature of our functional I/O system (last two posts...
Code Monkey Have Fun
Functional I/O (including “I” this time)
Posted
over 3 years ago
by
Ashley Nathan Feniello
0
Comments
[Part 13 of the FScheme series ] Now to add input to our Functional I/O system; following up on the previous post . We already had bouncing balls so how ‘bout we add a mouse-controlled paddle and make a primitive “Pong”? Mouse...
Code Monkey Have Fun
Functional I/O (or at least “O”)
Posted
over 3 years ago
by
Ashley Nathan Feniello
2
Comments
[Part 12 of the FScheme series ] I just watched Matthias Felleisen’s talk on Functional I/O and read this paper and decided to bolt on a little I/O system to the FScheme interpreter we’ve been building. It’s a pretty nice FRP-type...
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