October, 2006

  • The Audio Fool

    Audio Fidelity: Latency

    • 1 Comments
    Relativity theorizes that there is no such thing as simultaneity between cause and effect. Effect happens after cause. All processes take a nonzero amount of time to complete. This delay has a name (of course). It's called latency . In audio, latency...
  • The Audio Fool

    If you assume your users are criminals, they will be.

    • 7 Comments
    A friend recently purchased for me a copy of a game, let's call it "Society III", that he knew I'd like. I had been an avid player of Society and Society II, and Amazon was having a $9.95 special. The game arrived in a standard manufacturer box, with...
  • The Audio Fool

    Always dither before you quantize

    • 2 Comments
    Quantization adds noise. Taking a nice continuous signal and expressing it as distinct integers will introduce a round-off error, which means you've added random fluctuations to the signal, which is the definiton of noise. Remember that noise is inevitable...
  • The Audio Fool

    Recent lack of posts

    • 0 Comments
    Apologies for the lack of posts. We're sooo close to getting Vista out the door, there's been little time for anything else recently. I assure you more audio posts are forthcoming. :) Meanwhile, make sure you go here and get ready for the best OS ever...
  • The Audio Fool

    I don't think it means what you think it means

    • 2 Comments
    Raymond Chen , noble defender of language, pointed out today that fellow Microsofties have now taken to inventing adjectives , in addition to nouns and verbs. Though Raymond's example is pretty benign, it does bring out the usual champions for language...
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