Over the next couple of weeks we will be writing some posts about the new Microsoft Professional Learning program, 21st Century Learning Design.
Sean Tierney, Academic Programs Manager for Microsoft Australia, best introduces 21st Century learning Design below:
"Globally, there is a compelling need to develop transferable learning-how-to-learn capabilities in young people that enable them to thrive and contribute to ever-changing, new and challenging contexts.
Microsoft has a strong commitment to providing the highest quality Anytime, Anywhere Learning for All, and has been at the forefront of addressing this by undertaking a global research project in partnership with SRI International and Langworthy Research.From this, 21st Century Learning Design (21C LD) emerged as a program that makes a powerful difference to learning by focusing on teachers as learning architects, and showing them how to design learning that actively develops these capabilities in students.”
21CLD focuses on strengthening one or more of the following dimensions through discussion on Learning Activities:
Today we will start with collaboration.
Not all learning activities can be collaborative, however when considering if an activity has a strong focus on developing collaboration skills in students, the four questions below can drive preparation.
Learners work informally together when they help each other’s learning or when they ask each other for support in order to complete their own work.This may include connecting with an expert in a particular research area, or connecting with community members in order to complete learning activities.
Two examples of learners working together are:
Learners have shared responsibility when they work together to develop a common or joint outcome, product, design, response or decision. This gives them a reason and shared purpose for working together. It is more than just helping each other, it is collectivity owning the product and being mutually responsible for the outcome.
Two examples of shared responsibility are:
Learning and collaboration are both strengthened considerably when learners must make substantive decisions and resolve important issues that will guide their work together. Substantive decisions are decisions that shape the goals, content, process, outcome or product of learners’ work.
Two examples of substantive decision making are:
Learning work is interdependent when all learners must participate equitably in order for the team to succeed. It is important that collaborative learning work is structured to require an outcome to which all members have contributed. It must take the work of all team members into account so that their outcome or product is complete and fits together.
Two examples of interdependent work are:
Some examples of Learning Activities from the Microsoft Partners in Learning Network that have strong Collaborative elements include:
What Learning Activity do you lead that develops Collaboration? What activities can you further develop?
To find out more about 21st Century Learning Design Professional Learning Program contact - email@example.com