The Right Moves

Tips and tricks for using the Popfly Game Creator

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  • Blog Post: Moving the Popfly Game Creator engine from Silverlight 1 to 2

    In our most recent Popfly update, we shipped the project I’ve been working on for the last couple months (along with Patrick Wong, Tim Rice and help from the rest of the team), which is a fully backwards compatible game engine, completely rewritten from browser based JavaScript rendering using Silverlight...
  • Blog Post: Capping your actor’s speed

    If you’ve been playing around with Popfly Game Creator long enough, you’ve probably noticed that if actors get going fast enough, they can sometimes manage to fly right through a wall.  There are some things you can do to get around this like making your walls extra thick, or making sure your actors...
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