Meet the Team Behind Wander

 

We recently caught up with Loki Davies from Wander, a BizSpark Start-up who is working on some exciting game development in the cloud!

How did Wander Start?

Wander started as a idea while playing table tennis. The creative director, Loki, spent time as a nomad in central Asia and Siberia as well as wandering around the Himalayas. He wanted to create a game with this feeling of discovery and beauty and also explore how our form influences how we see the world and interact with others. So a non-combat, non-competitive, collaborative game was born.
 
What is Wander?

Wander is a collaborative, non-combat, non-competitive game. Wander uses exploration, beauty, cooperation and transformation to give you a unique player experience. You begin life as a tree, brought to life by a mysterious and powerful flower and go through various transformations as you progress. The game encourages you to explore the beautiful world around you and discover others like you. You work together and become new entities each with their own unique form and power. If you have ever wondered what it’d be like to soar the skies and feel the wind blow under your wings as a griffon, be one with nature as a noble ent or swim the depths of the ocean as a agile amphibian, you can find out in Wander.


 
What is the next step for Wander?

Release! Wander is launching to the public at PAX Australia in July 2013. Currently we are alpha testing.

 

More on Wander:
 

Steam Greenlight: Steamcommunity.com

Website: Wanderthegame.com

Twitter: Twitter.com

Facebook:Facebook.com

Forum: http://www.indiedb.com/games/wander/forum/board/wander-discussion

IndieDB: http://www.indiedb.com/games/wander