It is intended for any architect or developer who designs and builds Windows Store apps. This guide demonstrates how to build Windows Store apps that use async programming patterns, tiles, a splash screen, controls, pages, navigation, suspend & resume, and touch. The guide provides guidance on common development patterns and practices such as Model-View-Presenter (MVP) and Query Builder patterns and unit testing.
We want to thank the customers, partners, and community members who have patiently reviewed our early content and drafts. We especially want to recognize Jose M. Alarcon (CEO, campusMVP.net), Srđan Božović (MFC Mikrokomerc), Pablo Cibraro (AgileSight), Andrew Davey, Robert Fite (Application Delivery Architect), Paul Glavich (Chief Technology Officer, Saasu.com), Ian Green (www.hardcore-games.tk), Adrian Kulp (CTO, Aeshen LLC), Alvin Lau (Solutions Consultant, Dimension Data (Singapore)), Thomas Lebrun, Chris Love, Yasser Makram (Independent Consultant), Ming Man, Chan (Section Manager, AMD), Christopher Maneu (UI Engineer, Deezer), Paulo Morgado (MVP, paulomorgado.net), Caio Proiete (Senior Trainer, CICLO.pt), Carlos dos Santos (Product Manager, CDS Informática Ltda.), Mitchel Sellers (CEO, Director of Development, IowaComputerGurus Inc.), Darren Sim (Partner, Similton Group LLP), Perez Jones Tsisah (Freelance Software Developer), Dave Ward (Encosia), and Tobias Zimmergren (Microsoft MVP) for their technical insights and support throughout this project.
We also want thank the Microsoft team:
The reference implementation illustrates the concepts for developing Windows Store apps.
The reference implementation is available from the MSDN Code Gallery at http://aka.ms/hilojs-code. The associated guide is available on the Windows Dev Center at http://aka.ms/hilojs-doc or as a PDF. The documentation on the Windows Dev Center has been localized into the following languages:
There are many ways to get started with Hilo. One way is by reading the guide which includes a Table of Contents. We provided the Table of Contents to help you understand the breadth and depth of the guide. Depending on your experience creating Windows Store apps you will want to read the guide from start to finish or read how we implement specific features.
Another way to get started is to download the RI. The Getting Started chapter describes how to build and run the code and provides a description of the different project and solution folders. You can download the associated unit tests from CodePlex site at http://hilojs.codeplex.com.
After reading the guide or reviewing the code it is now your turn to create a great maintainable and testable app. Let us know how it is going and what additional guidance is needed. You can leave us feedback on the http://hilojs.codeplex.com community site. We hope Hilo helps you succeed.