Building Windows Games with Unity

Unity 4 Early Access for Windows Store appsHave you used Unity for game development?  As announced by Unity, you’ll be able to put your work to even more use with coming support for Windows 8 / Windows Store games:

Unity Blog: "Unity 4 Early Access for Windows Store apps"

To help Unity developers learn how to create or reuse projects to reach the Windows Store, Unity is teaming with Microsoft to run a free event in Mountain View, CA from April 8-10:

  • April 8 – Pre-event day for developers new to Unity (In-person only)
  • April 9 – Main conference
  • April 10 – Hackathon (In-person only)

Can’t make it in person?  Not a problem.  The main conference day (April 9th) will be streamed live via Channel 9:

  • Live Stream: Building Windows Games with Unity (No registration necessary)
  • April 9, 9 AM – 4:30 PM PDT / 12 PM – 7:30 PM EDT
    • Introduction to the Windows 8 platform and the Windows Store
    • End-to-End: Develop, debug and deploy a Unity game for the Windows Store
    • Deep dive:  Tips & tricks for porting games from other platforms to Windows 8
    • Differentiate: Integrate your game with Windows 8 platform features (such as contracts, notifications, and live tiles)
    • Sharing code:  Learn how to reuse all this new knowledge on the Windows Phone platform
    • Partner sessions: Hear the lessons learned from those that have already done it
    • Discussions and Q&A with Microsoft and Unity engineering and product specialists

For fellow Boston-area devs, a quick pointer to the Boston Unity Group, meeting monthly to network and share game development goodness.

-Chris