Chris Bowen's Blog

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  • Blog Post: Introduction to JavaScript Animation and Windows 8 Games

    Unless you’re aiming for the next great text-only game, chances are something’s going to move in your game. From ships and planets to fireballs and monsters, what are some ways to get them going? JavaScript-based games in Windows 8 can take advantage of many different options.  Here are some of...
  • Blog Post: Using CreateJS in your JavaScript-Based Windows 8 Game

    So, you’re making a Windows Store game using JavaScript and HTML5?  Excellent! The good news is many others have created games with web-based technologies and, with many common features that games need, some great libraries have emerged to make things easier. CreateJS is a set of JavaScript libraries...
  • Blog Post: HTML5 Game Development Resources

    The first series of HTML5 Game Camps concluded yesterday, helping attendees to learn HTML5 by diving in and writing games.  Here’s a summary of links and resources for anyone who would like to get started. The events featured introductions to the underlying technologies (HTML5, JavaScript, graphics...
  • Blog Post: List of Game Development Podcasts

    As you might know from my list of podcasts for .NET devs , I’m a big fan of podcasts to help make travel time less… [annoying | mind-numbing | wasteful]. As my recent work has focused more on game development, I’ve been keeping an eye out for relevant podcasts.  Here are the ones I know of that...
  • Blog Post: HTML5 Game Camp Series Coming Soon

    Update:  Slides and links from the events are now available. Ready to learn HTML5?  Enjoy games, too?  Join in the HTML5 Game Camps , free events offering a chance to learn about the next wave of web standards including HTML5, CSS3, Canvas, SVG, and more.  And while you gain practical...
  • Blog Post: Student Game Camps in Rochester and NYC

    Microsoft’s two-day Game Camps, coming to Rochester, NY and NYC, offer students a chance to learn while designing and developing games for the Imagine Cup competition ’s game design category . While this weekend’s event in NYC (2/4-2/6) is full/waitlisted, the Rochester event still has room.  If...
  • Blog Post: Kodu Game Lab for PC Technical Preview Now Available

    Kodu Game Lab is a game development environment designed to make it fun and easy for kids to create games while learning programming concepts (but you don’t have to be a kid to enjoy it.) It’s been available on XBox LIVE for some time now (needing only a game controller to use), and now Kodu for PC Technical...
  • Blog Post: Learning XNA: A Guide for .NET Rocks Show 501 on XNA Game Development

    If you’re a listener of .NET Rocks! (“The Internet Audio Talk Show for .NET Developers”), you may have heard Show #501 on XNA that Michael Cummings and I recorded last week. You can download the show here (59 minutes – MP3/WMA/AAC). We mentioned a lot of things on the show, so here are core resources...
  • Blog Post: Kodu (Game Programming Environment) Now Available

    On an earlier Roadshow ( winter 2008 ), I gave a preview of a great environment from Microsoft Research for making game programming friendly and accessible to a wider audience, and especially children.  At the time it was called “Boku”, but was since renamed “Kodu”. As of yesterday, Kodu is now...
  • Blog Post: Boston XNA Developers Group June 24 Meeting – XNA Game Studio 3.1

    Tonight’s meeting of the Boston XNA Developers Group (6:00 in Waltham) will feature Michael Cummings speaking on what’s in the newly-released XNA Game Studio 3.1 .  XNA Game Studio helps you create games that can run on PCs, XBox 360, and Zune, all on top of the .NET Framework. Some of the new features...
  • Blog Post: New Channel 9 Screencast on XNA Game Development

    I’ve created a new screencast on creating games with XNA and, thanks to my teammate Brian Johnson , it’s now available on our Northeast page on Channel 9 !   Northeast Roadshow - XNA Game Development Based on the Spring Roadshow session, this is an introduction to the world of XNA and game development...
  • Blog Post: Special geekSpeak on Developing Silverlight Games on May 27th

    The Northeast’s very own Andy Beaulieu (Silverlight guru, MVP, CNY .NET UG Lead , etc.) is connecting with Jim O’Neil and Glen Gordon to share details about developing games with Silverlight! This episode in the MSDN geekSpeak series is May, 27th ( tomorrow ) from 3:00-4:00 PM EST, and features an...
  • Blog Post: Boston XNA July 23rd Meeting on 2D Role Playing Game Development

      The Boston XNA Developers Group is an open user group for anyone interested in learning about game development with the .NET-based XNA framework.  Attendance is open and everyone is welcome, including students and parents with their programming-interested children. Tomorrow night (July 23rd...
  • Blog Post: June Boston XNA Meeting Canceled

    Unfortunately, tonight's (6/23) meeting for the Boston XNA Developers Group will have to be canceled.  A last-minute scheduling problem has come up, so we're going to punt on this month's meeting. We'll continue as usual with the July meeting. If you're new to the group, the content of these meetings...
  • Blog Post: Northeast XNA Game Developer Featured on CNN

    [Thanks to Lindsay for the heads-up!] Currently featured as the lead Tech story is an article featuring the Northeast's own James Silva and the story of his creation of a game called "Dishwasher: Dead Samurai" using XNA (coming later this year to Xbox Live Arcade.)  Way to go, James! Hailing...
  • Blog Post: XNA Game Studio 3.0 CTP Released

    Been waiting to try your hand at creating XNA games for the Zune? Want to use Visual Studio 2008 (express, standard, or higher) as well? Check out the XNA Game Studio 3.0 Community Technology Preview (CTP) ! The XNA Team Blog has the details: http://blogs.msdn.com/xna/archive/2008/05/07/announcing-xna...
  • Blog Post: Make Silverlight Games with Popfly Game Creator

    Many people have been using Silverlight to create games for the web, but until now, you've had to be a programmer to do it. Just released on the Popfly site is alpha of the new Popfly Game Creator feature, which provides a great way to create and share some interesting games without having to deal with...
  • Blog Post: Boston XNA Developers Group Update

    The Boston XNA Developers Group is dedicated to learning and using XNA to create games for Windows and Xbox 360 (and later on, the Zune!) No game development experience is required! Next Meeting Our next meeting will be on April 24th, 6-8 PM at the Microsoft offices in Waltham . Note that this is a Thursday...
  • Blog Post: Learn XNA at the Next Boston XNA Developers Group Meeting

    On March 26th at the next Boston XNA Developers Group meeting, we're starting the process of learning XNA . (The first meeting was a non-technical overview of the world of XNA.) Join Michael Cummings and me as we walk through creating a basic 2D game with XNA from scratch, zilch, zero. No game development...
  • Blog Post: Boston XNA Developers Group Meeting Wednesday 2/27

    A reminder that the first meeting of the shiny new Boston XNA Developers Group ( http://bostonxna.org ) will be this Wednesday, February 27th, from 6-8 PM at the Microsoft offices at 201 Jones Road (6th Floor) in Waltham, MA. The group is open to everyone and no background in game development is required...
  • Blog Post: Huge XNA News at GDC '08

    The XNA team made two very big announcements at the Game Developers' Conference . Cutting right to the chase, the biggest news is that the wait will be over for community XNA games on Xbox LIVE! Coming this holiday season, people will be able to share, peer review, and play user-created games! From the...
  • Blog Post: Announcing the Boston XNA Developers Group

    Like games? Interested in creating your own using C#? I'm excited to announce that we have a new user group in the Boston area, focused on game development with the XNA Framework ! Join the Boston XNA Developers Group 's inaugural meeting on February 27th at 6:00 at the Microsoft offices (201 Jones Road...
  • Blog Post: World of Warcraft Meets Visual Studio 2008

    In an bit of good timing for some holiday season downtime, Dan Fernandez has announced the first release of AddOn Studio for World of Warcraft on CodePlex. World of Wacraft supports user-generated utilities and interfaces, called AddOns. Now we can use Visual Studio to help create our own: AddOn Studio...
  • Blog Post: GameDev Day '07 Agenda and Additions

    GameDev Day '07 is this Saturday at Harvard and I'm very pleased with how well the agenda has come together. We have an incredibly strong group of presenters from the gaming industry with interesting sessions throughout the day. First, a change in logistics. We are now in Emerson Hall (room 105) , which...
  • Blog Post: GameDev Day '07 Boston - XNA, Gaming, and Game Development

    Like games? Wonder how they're made? Want to know how to make them yourself? Come to GameDev Day '07 , a free event being hosted at Harvard University on December 1st, sponsored by Microsoft in association with the Harvard Interactive Media Group ( HIMG ). The Details What: GameDev Day '07 Boston Who...
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