Chris Bowen's Blog

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  • Blog Post: Introduction to JavaScript Animation and Windows 8 Games

    Unless you’re aiming for the next great text-only game, chances are something’s going to move in your game. From ships and planets to fireballs and monsters, what are some ways to get them going? JavaScript-based games in Windows 8 can take advantage of many different options.  Here are some of...
  • Blog Post: JavaScript Physics Engines and Windows 8 Games

    Driven by opportunity and visions of success in the Windows Store, you set to work, turning your gaming idea into code. “It Was My Understanding There’d Be No Math” Maybe you wanted to move something across the screen.  Maybe check if it hit a target.  Oh, and there’s wind, and friction, and...
  • Blog Post: Using CreateJS in your JavaScript-Based Windows 8 Game

    So, you’re making a Windows Store game using JavaScript and HTML5?  Excellent! The good news is many others have created games with web-based technologies and, with many common features that games need, some great libraries have emerged to make things easier. CreateJS is a set of JavaScript libraries...
  • Blog Post: HTML5 Game Development Resources

    The first series of HTML5 Game Camps concluded yesterday, helping attendees to learn HTML5 by diving in and writing games.  Here’s a summary of links and resources for anyone who would like to get started. The events featured introductions to the underlying technologies (HTML5, JavaScript, graphics...
  • Blog Post: List of HTML5 Presentation Resources

    I’ve been running sessions on HTML5, Internet Explorer 9/10, CSS3 and more at recent Web Camps , Code Camps, and user group meetings.  Many resources are shown or mentioned in those sessions, so I’ve compiled a list of them for you here. I hope you find these useful! HTML5 HTML5 at W3C – Specifications...
  • Blog Post: Internet Explorer 9 Developer Tools Deep Dive – Part 4: Profiling JavaScript

    This continues a series of posts on the F12 Developer Tools included with Internet Explorer (since version 8) to help you improve your websites with tools to review content, diagnose issues, improve performance, and more: Part 1 – Introduction Part 2 – Working with HTML and CSS Part 3 – Debugging JavaScript...
  • Blog Post: Internet Explorer 9 Developer Tools Deep Dive – Part 3: Debugging JavaScript

    This continues a series of posts on the F12 Developer Tools included with Internet Explorer (since version 8) to help you improve your websites with tools to review content, diagnose issues, improve performance, and more: Part 1 – Introduction Part 2 – Working with HTML and CSS Part 3 – Debugging JavaScript...
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