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XNA is the game development framework that makes it easier to develop games for Windows, Xbox and Windows Phone, and it lets you do it with managed code – that is, using C# instead of C++. In this video, Microsoft’s Shawn Hargreaves and Charles Cox talk about all things XNA, including:

  • XNA Game Studio
  • XNA Creators Club Online
  • Game Development for Windows Phone 7
  • XNA Game Studio and Silverlight – Games and Apps
  • GPU Acceleration
  • The History of XNA Game Studio
  • .NET Garbage Collection Tips for XNA Game Studio
  • Managed Code Performance Tips
  • DirectX 11 or XNA Game Studio – Making the Choice
  • Introducing Reach and HiDef Graphics Profiles
  • Visual Basic in XNA Game Studio
  • XAML and Event-Driven Programming in XNA Game Studio

This article also appears in Global Nerdy.