Gamercamp is the creation of Jaime Woo and Mark Rabo and it’s Toronto’s celebration of videogames and all that they bring with them – not just the fun of gameplay, but also the creativity and art expressed within them, and the people games bring together. Last year brought us Gamercamp 1.0, featuring talks by great game designers and deep thinkers in the field of ludology (that’s a fancy-schmancy word meaning “the study of games and play”) as well as a showcase of the great games that local indie game developers are making. This year’s promises to bring us even more of what we love about videogames.
I’ll be at Gamercamp to talk about game development for Windows, Windows Phone 7 and Xbox 360, and I’m bringing PCs, Windows Phones and Xboxes (possibly event with a Kinect) for you to try. If you’d like to take Windows, Windows Phone or an Xbox for a spin, please say hi! Better still, if you’d like to develop games for Windows, Windows Phone or the Xbox 360, come talk to me! I’d love to help you get started.
Gamercamp is packing a full schedule, not just during the day, but with Saturday evening events as well! For the full story, be sure to take a look at the Gamercamp site.
Here’s the day schedule for Gamercamp, with as many details as I could get:
The creative forces behind the highly-anticipated iPhone/iPad release share the inside stories and philosophies that bring together the artistry, music, and gameplay of Sword & Sorcery.
Stéphane Boutin, a lead 2D artist of the Scott Pilgrim game, shares the experience of transforming Toronto into an 8-bit masterpiece.
UDON co-founder and project manager Jim Zubkavich reflects on the last decade for the local studio and its unique position creating anime-style art for the Japanese market with companies like Capcom, Konami, and Hasbro.
We Are Trapped in the Belly of this Horrible Machine, and the Machine is Bleeding to Death (Matthew Kumar, Edge, Gamasutra, Exp)
The games press is sick and we are all drowning in its churning guts as it sprays infected effluent across the Internet. Join obscure dissident Mathew Kumar as he rallies the crowd into working out if we can construct a blade either sharp enough that we can cut the disease out or at least blunt enough that we can hack our way out into the painful glare of day.
Gamercamp will take place on:
Here’s how much it costs to attend:
To register for Gamercamp, visit the Gamercamp registration page.
This article also appears in Global Nerdy.
Need any Booth Brains this time around?
Cory: I think I might! I'll contact you soon.