Round 1 has passed for Windows Phone Game Design, Round 2 entries must be submitted by March 13th! Read on to find out more about the next steps to make sure YOU have a chance to attend the Canadian or World Finals!
To save you the hassle, I looked up GMT that works out to 20:59 Atlantic, 19:59 Eastern, 16:59 Pacific
Are you one of the Canadian teams who have entered Round 1 of the Windows Phone Game Design category? If so, you’ve taken the first step towards appearing on stage for the Canadian or maybe even World finals. The next step is to complete the requirements for Round 2.
Round 1 is just a way for us to get an idea of who has entered, there is no judging of Round 1 entries. But you must meet the requirements for each round to advance, so here’s a summary of what you need to prepare for Round 2 with more details below.
The official rules and regulations are here Game Design: Phone Rules
Here are a few resources that might help you get that First level of your game completed:
Divvy up the work among teammates to share the workload. Many of these tasks can be done in parallel: One person can start writing up the Game Play instructions before the game is completed; Collect Screenshots as you go; You can start working on your video before the game is completed. I got all this from the Game Design Rules here.
In order to judge your team’s game, we need to be able to play it! So we need an installable and playable game in the format for Phone
The Game Video is a video file showcasing your game. It must include a video screen capture of your Team’s game in action. This video can include narration, team introductions, and game presentation information to convey your game’s premise and intent as well as intended gameplay experiences. At a minimum, this must show your game in action.
You already did a first draft of this for Round 1, so this is just a chance for you to update that document. The Game Summary Document is an electronic text document that describes your Team’s game, the intent of your game, and details the unique game play features and how it aligns to the Imagine Cup 2012 Theme. You must include additional attributive information relating to third party content per the technical requirements below
Andrew Parsons is the Game Design Captain this year, he can’t wait to see your entries and neither can we!