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  • Blog Post: Writing a network audio driver in Windows CE – Part 5 - Power consumption

    Writing a network audio driver in Windows CE – Part 5 - Power consumption This blog will discuss power consumption , the fifth bullet point in my first blog about networked audio drivers. This is mainly a concern in portable devices using wireless networks, where battery life is important and wireless...
  • Blog Post: Writing a network audio driver in Windows CE – Part 4 - Transient Errors

    This blog will discuss transient errors , the fourth bullet point in my first blog about networked audio drivers. In an audio driver that plays directly to local hardware (local audio driver or LAD), the audio is usually sent to hardware in fully decoded (PCM) data mode and errors are rare and usually...
  • Blog Post: Writing a network audio driver in Windows CE – Part 3 - Bandwidth

    This blog will discuss bandwidth , the second bullet point in my first blog about networked audio drivers. In an audio driver that plays directly to local hardware (local audio driver or LAD), bandwidth is usually not a concern since it is only dependent on internal components (disk bandwidth, bus...
  • Blog Post: Writing a network audio driver in Windows CE – Part 2 - Timing

    [Revision 10/20/05 - minor changes to make content clearer] This blog will discuss timing , the first bullet point in my first blog about networked audio drivers. In an audio driver that plays directly to local hardware (LAD), the mechanism for timing is usually relatively simple. The driver...
  • Blog Post: Writing a network audio driver in Windows CE – Part 1

    [Updated to reflect status of other parts of this blog] In this series of blogs I will discuss the implementation of an audio driver that starts from the wavdev sample and streams audio over a network in real time. In part 1 I will list the main things that one has to worry about only when writing...
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