The next release of the DirectX SDK is scheduled to ship to developers in early June 2010. This release will be the first update to the Windows Graphics components since the August 2009 release and will also introduce support for Visual Studio 2010.
Visual Studio 2010 SupportThe June 2010 DirectX SDK includes support for Visual Studio 2010. The DirectX SDK will continue to support Visual Studio 2008 as well. However, Visual Studio 2005 will no longer be supported.PIX: Object Naming SupportThe June 2010 version of PIX supports naming for most resource objects in Direct3D (D3D). Direct3D enables developers to attach arbitrary data to objects in D3D code using the SetPrivateData API for application-specific usage. PIX will now display specific string data for objects in the Object Table and other user interface elements where a human-readable object name will provide a much more effective experience for the user.PIX: Usability ImprovementsThe June 2010 version of PIX includes improvements to the PIX user interface:
XNAMath C++ SIMD Math LibraryThe June 2010 release updates XNAMath to version 2.03, which includes the following changes:
Version-less Naming of Cross-Runtime Data TypesThe June 2010 DirectX SDK removes versioning from several Direct3D data types that cross runtime versions. This change makes legacy data-type names equivalent to the new version-less data-type names. Therefore, you can use either legacy or version-less names. However, your code will be cleaner and easier to maintain if you use the version-less names.New D3DCreateBlob FunctionThe June 2010 DirectX SDK includes a D3dcompiler_43.dll that exports the new D3DCreateBlob function. Therefore, you are no longer required to use D3d10.dll to create and use an arbitrary length data object.New ID3D11ShaderReflection MethodThe June 2010 DirectX SDK adds the following new method to the ID3D11ShaderReflection interface:
New HLSL Language fixes and featuresHLSL has been updated with the following fixes and features:
New HLSL Compiler fixes and featuresThe HLSL Effects compiler (fxc.exe) has been updated with the following fixes and features:
Documentation EnhancementsThe June 2010 DirectX SDK includes the following documentation enhancements: