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  • Blog Post: GDC 2014

    In addition to the DirectX 12 announcement this week at the Game Developers Conference , there are also a number of sponsored sessions some of which I'll be presenting. Hope to see you there. Update : a blog post with the details of the announcement is now available along with some videos of the related...
  • Blog Post: BUILD 2013 Conference

    There are a number of sessions happening at the BUILD conference this week related to DirectX, games, and C++ development on Windows. The presentations are available on Channel 9 . DirectX 11.2 What's New in Direct3D 11.2 Massive Virtual Textures for Games: Direct3D Tiled Resources Innovations...
  • Blog Post: Game Developer Conference 2013

    The Microsoft presentations at GDC 2013 are freely available from the GDC Vault . Windows Conquering the Galaxy with Phones and Tablets: Galactic Reign Postmortem Secrets of Success for Publishing Games in the Windows Store Optimizing for Power Efficient GPUs in DirectX/C++ Windows Store Games Core...
  • Blog Post: BUILD 2012 Conference

    The BUILD 2012 conference includes a number of game developer related presentations which are available on Channel 9 . Windows Store apps Designing games for Windows 8 Core technologies for Windows 8 games Developing a Windows Store app using C++ and DirectX Graphics at the core of...
  • Blog Post: Game Developer Conference 2012

    Slides and recorded audio for the Microsoft presentations at GDC 2012 are now available on Microsoft Download Center. Microsoft Developer Day Windows 8 Creating a Great Metro Style Game for Windows 8 Developing Metro Style Games on the Full Range of Windows 8 Devices Xbox LIVE on Windows...
  • Blog Post: Gamefest 2011 Presentations Posted

    The presentations for the Gamefest 2011 conference are now available on Microsoft downloads . Here are the main talks of interest to Windows developers. Note: As mentioned during the Gamefest conference keynote, content related to the next version of Windows is available from the //BUILD/ Windows...
  • Blog Post: TiledResources11

    This is the sample package for Matt Lee's Gamefest 2011 presentation Tiled Resources for Xbox 360 and Direct3D 11 ( US / UK ). See the documentation files in the package for more details. Note: This sample includes a copy of both DirectXTex and the XNA Math 2.04 library. All content and source...
  • Blog Post: DirectXTex

    As part of my Gamefest 2011 presentation Modern Texture Content Pipelines ( US / UK ), I demonstrated the "DirectXTex" library which is a shared source implementation of DDS file I/O (including the "DX10" header extension), texture content processing operations (resize, format conversion, mip-map-generation...
  • Blog Post: Game Developer Conference 2011 Presentations Posted

    The Microsoft presentations from the Game Developer Conference 2011 are now available on the Microsoft Downloads site. There were a number of talks on Windows, Windows phone 7, and Kinect. The presentations of interest to Windows developers are: Windows Game Development Update Direct 3D 11: Symbolic...
  • Blog Post: Gamefest 2010 Presentations Posted

    The Gamefest 2010 Conference US and UK content (presentations and audio where available) is now available on Microsoft downloads, and the website has been updated with a complete index of talks ( US UK ). All of the Project Natal material is of course confidential and is only available to those with...
  • Blog Post: Game Developer Conference 2010

    I'm off to San Francisco for this week's conference . Microsoft will be doing two tutorials days again this year, but unlike previous years it is a mixed track of Windows, Xbox 360, and other Microsoft game platforms including XNA Game Studio material on both days. At prior conferences the XNA Game Studio...
  • Blog Post: Gamefest 2010

    Gamefest has traditionally been held as a public event, but if you've tried registering for this year's conference you will notice that registration requires a username and password. Gamefest serves as the primary development conference for professional Windows game developers as well Xbox 360 registered...
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