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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Visual C++ Runtime Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2011/05/20/visual-c-runtime-update.aspx</link><description>For those of you who have not yet moved to Visual Studio 2010 Service Pack 1 , be aware that the April 2011 Security Bulletin MS11-025 includes a security fix to Microsoft Foundation Classes (MFC) runtime for Visual Studio 2005 Service Pack 1, Visual</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Visual C++ Runtime Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2011/05/20/visual-c-runtime-update.aspx#10170846</link><pubDate>Thu, 02 Jun 2011 21:00:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10170846</guid><dc:creator>Chuck Walbourn - MSFT</dc:creator><description>&lt;p&gt;Basically it was a choice of &amp;quot;Manifest Hell&amp;quot; vs. &amp;quot;DLL Hell&amp;quot;, and customer feedback over VS 2005 and VS 2008 lead the Visual Studio team to move away from it.&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://mariusbancila.ro/blog/2010/03/24/visual-studio-2010-changes-for-vc-part-5/"&gt;mariusbancila.ro/.../visual-studio-2010-changes-for-vc-part-5&lt;/a&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10170846" width="1" height="1"&gt;</description></item><item><title>re: Visual C++ Runtime Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2011/05/20/visual-c-runtime-update.aspx#10169396</link><pubDate>Sun, 29 May 2011 12:09:45 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10169396</guid><dc:creator>YuriOh</dc:creator><description>&lt;p&gt;Why doesn&amp;#39;t it make use of the Side-by-Side technology anymore?&lt;/p&gt;
&lt;p&gt;I thought that was a &amp;quot;technological achievement&amp;quot;.&lt;/p&gt;
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