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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx</link><description>DirectX SDK (June 2010) includes the Samples Content Exporter utility for creating .sdkmesh data files using Autodesk's FBX SDK library. At the time, this utility used the 2010.2 version of the Autodesk FBX SDK which did not have support for Visual Studio</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10417163</link><pubDate>Wed, 08 May 2013 23:13:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10417163</guid><dc:creator>dev</dc:creator><description>&lt;p&gt;Glad to hear it&amp;#39;s not forgotten! I will wait patiently, thanks for all the work you (and others) do to help us developing with DirectX!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10417163" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10417111</link><pubDate>Wed, 08 May 2013 18:45:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10417111</guid><dc:creator>Chuck Walbourn - MSFT</dc:creator><description>&lt;p&gt;@dev - It will take a pretty significant rewrite to update to the 2013 era Autodesk FBX SDKs, but it is on my backlog...&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10417111" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10417008</link><pubDate>Wed, 08 May 2013 13:46:57 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10417008</guid><dc:creator>dev</dc:creator><description>&lt;p&gt;Can we expect any update on this? Hasn&amp;#39;t Autodesk FBX SDK stabilized yet? Would greatly appreciate new, updated version of this exporter.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10417008" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10401855</link><pubDate>Wed, 13 Mar 2013 05:17:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10401855</guid><dc:creator>Chuck Walbourn - MSFT</dc:creator><description>&lt;p&gt;@Nick - I believe you are expected to convert the textures to DDS externally to the exporter.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10401855" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10401642</link><pubDate>Tue, 12 Mar 2013 16:22:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10401642</guid><dc:creator>Nick Dunning</dc:creator><description>&lt;p&gt;I managed to get the application to convert and export my FBX model, but I am having trouble with the textures. Is there a way to force the application to create the diffuse and normal map DDS texture files? I&amp;#39;ve gone through the help menu and I couldn&amp;#39;t find any way of doing this.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10401642" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10307870</link><pubDate>Mon, 21 May 2012 02:07:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10307870</guid><dc:creator>Yu Haiyang</dc:creator><description>&lt;p&gt;how can I transfer a X_FILE into a sdkmesh_anim with MeshConvert?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10307870" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10302405</link><pubDate>Tue, 08 May 2012 18:24:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10302405</guid><dc:creator>Chuck Walbourn - MSFT</dc:creator><description>&lt;p&gt;We have not updated the samples content exporter for the latest FBX. Autodesk is making &lt;a href="http://www.the-area.com/forum/autodesk-fbx/fbx-sdk/fbx-sdk-2013x---upcoming-major-api-changes/"&gt;numerous breaking changes&lt;/a&gt;, so we are holding off until this work stabilizes. You are of course welcome to modify the source for your own purposes to use 2013.x.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10302405" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10302189</link><pubDate>Tue, 08 May 2012 12:10:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10302189</guid><dc:creator>Yu Haiyang</dc:creator><description>&lt;p&gt;I want the newer edition &amp;nbsp;for fbx 2013.3.1,where can i find it?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10302189" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10299326</link><pubDate>Mon, 30 Apr 2012 23:16:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10299326</guid><dc:creator>Chuck Walbourn - MSFT</dc:creator><description>&lt;p&gt;BTW, someone commented on one of the forums asking why Microsoft didn&amp;#39;t include an EXE version of the Samples Content Exporter in the DirectX SDK. At the time that we released the DirectX SDK, the Autodesk FBX SDK only offered the &amp;#39;static library&amp;#39; version and not the &amp;#39;DLL&amp;#39; version. The static library version makes for a very large executable (6X larger) and we were concerned about potential security servicing. The DLL version is much better all around.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10299326" width="1" height="1"&gt;</description></item><item><title>re: Samples Content Exporter Update</title><link>http://blogs.msdn.com/b/chuckw/archive/2012/04/25/samples-content-exporter-update.aspx#10297776</link><pubDate>Wed, 25 Apr 2012 20:42:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10297776</guid><dc:creator>JimmyG</dc:creator><description>&lt;p&gt;Looks like the attached ContentExporter.zip is still for &amp;nbsp;FBXFILESDK_NAMESPACE &amp;nbsp;fbxsdk_20102&lt;/p&gt;
&lt;p&gt;kfbxio.h&lt;/p&gt;
&lt;p&gt;/** Get the FBX version number for this version of the FBX SDK.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;* FBX version numbers start at 5.0.0.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;* \param pMajor &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Version major number.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;* \param pMinor &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Version minor number.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;* \param pRevision &amp;nbsp; &amp;nbsp; Version revision number.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;* \remarks This function is deprecated, use KFbxSdkManager::GetFileFormatVersion instead.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;*/&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp;K_DEPRECATED static void GetCurrentVersion(int&amp;amp; pMajor, int&amp;amp; pMinor, int&amp;amp; pRevision);&lt;/p&gt;
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