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Cullen's Blog
Game Programming with a total noob
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March, 2010
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Cullen's Blog
Game Studio 4, RenderTargets, and SpriteBatch
Posted
over 2 years ago
by
Cullen
0
Comments
Shawn posted a great writeup today talking about the changes to RenderTargets in GS4. I recently helped a dev figure out how to use a RenderTarget in his game. He was using RTs for a common purpose; rendering a 3d model into a RT, and then using that...
Cullen's Blog
First things first: which application model should you use?
Posted
over 2 years ago
by
Cullen
2
Comments
When you decide to build a game for Windows Phone, the first thing you have to decide is whether you are building an XNA game or a Silverlight game. Luckily, my team did a bit of research on this topic, and I wrote a whitepaper on this subject. ...
Cullen's Blog
The veil has been lifted
Posted
over 2 years ago
by
Cullen
0
Comments
Now that Mix10 has come and gone, I can finally talk about what I’ve been working on for the last few months. My team, the Advanced Technology Group (ATG), has been working closely with the Windows Phone and XNA Game Studio teams in order to help...
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