Cullen's Blog

Game Programming with a total noob

March, 2010

Posts
  • Cullen's Blog

    Game Studio 4, RenderTargets, and SpriteBatch

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    Shawn posted a great writeup today talking about the changes to RenderTargets in GS4. I recently helped a dev figure out how to use a RenderTarget in his game. He was using RTs for a common purpose; rendering a 3d model into a RT, and then using that...
  • Cullen's Blog

    First things first: which application model should you use?

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    When you decide to build a game for Windows Phone, the first thing you have to decide is whether you are building an XNA game or a Silverlight game.  Luckily, my team did a bit of research on this topic, and I wrote a whitepaper on this subject. ...
  • Cullen's Blog

    The veil has been lifted

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    Now that Mix10 has come and gone, I can finally talk about what I’ve been working on for the last few months.  My team, the Advanced Technology Group (ATG), has been working closely with the Windows Phone and XNA Game Studio teams in order to help...
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