Dante's blog

Tester by day, teacher by night, and learning a bit more each day.
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  • Dante's blog

    Game Engine

    • 1 Comments
    Ok, as Blend continues its march, my mind starts moving to things I might do with it. And, naturally, one of the thoughts I've been having, is to write a game in it. There are plenty of technical aspects I need to work out... but here's what I'm thinking...
  • Dante's blog

    I'm up on the web!

    • 1 Comments
    Ok, this isn't anything too new for most folks, but the "Trailer" for the Total Training series on Expression Blend is on the net. Check it out at http://youtube.com/watch?v=nqgjv0lODYU . Yeah, that's me. And yes, I'm quite proud of it. :)
  • Dante's blog

    Creating an alternate layout panel

    • 0 Comments
    Ok, this is neat. This is the first time I've worked with layout panels and actually creating one of my own. Here's the code: class OverlapStackPanel : StackPanel { protected override Size ArrangeOverride( Size arrangeSize) { UIElementCollection...
  • Dante's blog

    Using a Timer

    • 1 Comments
    Ok, most C# developers can probably do this in their sleep, but I needed to hook up a timer that would do something every N milliseconds. And every time, I have to decide if I need a System.Threads.Timer or a System.Timers.Timer and so on. So... This...
  • Dante's blog

    Databinding to CLR Objects

    • 3 Comments
    I'm sure everyone else runs into these issues all the time, but every time I have to do this, I end up pulling up MSDN and looking all of this up. It's not too efficient, so I'm going to drop a few points here for reference. First: Binding a basic...
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