• Dave Crook's Dev Blog

    3D Game Dev Starter Kit – Unity3D

    • 2 Comments
    This is another pull from my blog site www.IndieDevSpot.com Pretty Cool, huh? So from what I’m seeing around in the various communities, the hardest thing with video game development is, “Where do I start?” Well, I’ve...
  • Dave Crook's Dev Blog

    Understanding AzureML – Part 2: Binary Classification

    • 0 Comments
    This is a pull from my blog website: www.IndieDevSpot.com Feel free to visit that site for more blog articles/posts or join the monthly newsletter. To see the article on that website, please visit: http://indiedevspot.azurewebsites.net/2014/10/29/understanding...
  • Dave Crook's Dev Blog

    Understanding AzureML – Part 1: Regression

    • 0 Comments
    This is a pull from my blog website: www.IndieDevSpot.com Feel free to visit that site for more blog articles/posts or join the monthly newsletter. To see the article on that website, please visit: http://indiedevspot.azurewebsites.net/2014/10/29/understanding...
  • Dave Crook's Dev Blog

    Develop in the Cloud!

    • 0 Comments
    Another copy/paste from my other blog: www.IndieDevSpot.com To read this article there: http://indiedevspot.azurewebsites.net/2014/09/29/develop-in-the-cloud/ The end of that article contains a contact form that you can use to reach me. ----...
  • Dave Crook's Dev Blog

    Physically based Characters!

    • 2 Comments
    Hello…World! First, you can see more articles like this at my website: www.IndieDevSpot.com So this just gave me a good run for my money for a while. For the longest time, I’ve been building all of my Characters completely wrong and...
  • Dave Crook's Dev Blog

    A Note About Shaders for Windows

    • 0 Comments
    This article is pulled from my website: www.IndieDevSpot.com the article can also be read here: http://indiedevspot.azurewebsites.net/2014/07/22/note-about-writing-shaders-for-windows/ So you want to write your own shaders do you? OK, I agree, custom...
  • Dave Crook's Dev Blog

    Object Pooling - For Unity3D

    • 0 Comments
    This is another post brought over from my website: www.IndieDevSpot.com you can find the alternate version of this article here: http://indiedevspot.azurewebsites.net/2014/07/08/object-pooling-great-way-to-increase-performance/ So you want to have...
  • Dave Crook's Dev Blog

    Build a 2D Top Down Game - Part 9 - Publishing

    • 0 Comments
    Hi Everybody, I'll eventually move all of the articles over from my website www.IndieDevSpot.com , but for now I am bringing over only a few articles and especially the ones with the links. To find the alternate version of this post, go here: http...
  • Dave Crook's Dev Blog

    Touch Input in 3D Environments

    • 0 Comments
    Hello Everybody, This article is pulled from my website: www.IndieDevSpot.com and can be viewed here as well: http://indiedevspot.azurewebsites.net/2014/06/19/touch-input-moving-a-character-in-3d-environments-using-rays/ There are literally hundreds...
  • Dave Crook's Dev Blog

    Design a Game - Concept to Polish

    • 0 Comments
    Hello again, This article is also brought over from my website www.IndieDevSpot.com to see that version of this article, follow this link: http://indiedevspot.azurewebsites.net/2014/04/15/design-a-game-concept-to-polish/ On Monday, 4.15.2014, Gregory...
  • Dave Crook's Dev Blog

    Build a 2D Top Down Game - Zero to Published

    • 0 Comments
    Hello All, I have copy/pasted this article from my website: www.IndieDevSpot.com I am cherry picking articles I like and dual posting them here. Many of you know I have been waiting for the final stars to align so that I could write this article...
  • Dave Crook's Dev Blog

    Optimizing Mobile Games in Unity

    • 1 Comments
    For the full version of this article, please see www.IndieDevSpot.com or http://indiedevspot.azurewebsites.net/2014/03/12/optimizing-mobile-games-in-unity/ Polygon count of models via a slider, can also be used for Level of Detail (LOD) Mesh...
  • Dave Crook's Dev Blog

    Test your Unity Game on Windows Phone!!!

    • 0 Comments
    Mobile devices are a very common place to deploy your games. The Windows Phone Store has in excess of 4 billion store downloads, making it a great place to market your games. So it might help to actually test your games on some physical devices. This...
  • Dave Crook's Dev Blog

    RequireJS, Windows 8/WinJS, and Cross Platform

    • 1 Comments
    Overview So I have seen a few blog posts talking about RequireJS usage with Windows 8/WinJS, however I had not seen any with working samples or they were "incomplete". I want to take this blog article a step further and provide a fully functioning...
  • Dave Crook's Dev Blog

    Automated Distributed Profiling with Visual Studio and TFS

    • 2 Comments
    Hi All, I have been very busy the past year working with a particular client revamping their entire Development Operations Strategy. My favorite part of this revamp is to their testing strategy. As performance in the sub second category is extremely...
  • Dave Crook's Dev Blog

    Recover Corrupt Hyper-V Virtual Machine

    • 2 Comments
    Hi All, I am writing this article because I just recently spent a few hours figuring out how to recover a Server Farm for a development lab I have been working on in Hyper-V. The Scenario You have a virtual machine(s) that you have been working...
  • Dave Crook's Dev Blog

    Windows 8 Introduction to XAML - Part 4

    • 0 Comments
    Hi All, I can't believe it is here, the fourth and final part of this series. After completing this part, you will be not only competent and functional at doing Animations, but you will have completed all 4 parts and be well on your way to being a...
  • Dave Crook's Dev Blog

    Windows 8 Introduction to XAML - Part 3

    • 2 Comments
    Hello All, Welcome to Windows 8, Introduction to XAML - Part 3. In the last 2 parts we covered the Blank Application, Layout, Controls, Content and some code behind. In this part I will delve a little deeper into Styles and Resources. Styles ...
  • Dave Crook's Dev Blog

    Intro to XAML Part 2 - Challenge Solution

    • 0 Comments
    Hi All, So this is a solution to the challenge from Windows 8 Introduction to Xaml - Part 2. Hopefully you were all able to get it in some fashion. What I am posting below is just a single answer to the problem. I would not recommend using this solution...
  • Dave Crook's Dev Blog

    Windows 8 Introduction to XAML - Part 2

    • 1 Comments
    Hi All, To start, lets recap what was covered in Part 1. In Part 1, we discussed what you get out of the box in the Blank App Template from a XAML standpoint. This included MainPage.xaml, App.xaml, and StandardStyles.xaml as well as how they interact...
  • Dave Crook's Dev Blog

    Windows 8 Introduction to XAML - part 1

    • 6 Comments
    Hi All, This particular blog article series aims to get readers understanding XAML on a functional level. The primary focus will be Layout, Content, Control, Styling, Animation, Resources, a little theory and some code behind. The assumption I am making...
  • Dave Crook's Dev Blog

    Functioning with Tasks, Async, Await and the Core Dispatcher

    • 1 Comments
    Hi All, This Blog article is written for the explicitly purpose of getting functional with Tasks, Async, Await and the Dispatcher. It will discuss the basics as well as a few more advanced scenarios. It is not intended in anyway to provide in depth...
  • Dave Crook's Dev Blog

    Beginning Azure - Part 1 Introduction and Architecture

    • 0 Comments
    Hi All, So I have been experimenting with a few new technologies lately, and my latest endevour has been to play with Azure. My initial thoughts on Azure was, "well sure, its a Server in some location with IIS, should be simple write a WCF Service...
  • Dave Crook's Dev Blog

    Beginning Azure - Part 2 Initializing Storage And the WCF Role.

    • 0 Comments
    Hi All, Alright, so lets start digging into some code and explanation as to what is going on here and why we are doing some things. Also I will point out pitfalls and difficult to find problems that you will probably run into. Feel free to post more...
  • Dave Crook's Dev Blog

    Quick and Dirty Linq to XML

    • 4 Comments
    Hi All, So this is a topic that I personally found semi difficult to find some good documentation AND explanation on. The goal here is to provide a single sample of Linq to XML and a peice by peice explanation of it. Lets first start off with, Why...
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