Dave Voyles for Gaming, HTML5, Startups, & Xbox

I love Gaming, HTML5, Startups, & Xbox, so I figured "why not spread the good word?"

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  • Blog Post: Useful resources for Philly developers

    Whether you are nwe to the area or just looking to find some new developers to get in touch wtih, I’d start with some of these resources. This is a short list, and not meant to be exhaustive or exclusive by any means. If you are into web development and work near Philly, then the… The post...
  • Blog Post: Indie Dev Podcast Ep. 21 – Michael Gnade, Indie Game Stand

    I have a podcast about independent game development which I record every few weeks. Listen to the podcast Download the .mp3 Subscribe via iTunes This week I’m joined Mike Gnade, from Indie  Game Stand, a site to discover a new indie game every few days. Developers can upload their wares while consumers...
  • Blog Post: My weekly newsletter for HTML5, Startups, VC, and game dev

    This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on...
  • Blog Post: PHL Collective – How we shipped Clusterpuck99

    At this week’s Philly Game Works meetup, local Philly game devs, PHL Collective, spoke about their experiences with writing a local multiplayer game using Unity. Their latest title, Clusterpuck99, is already available on Steam and is headed to Xbox One through the ID@Xbox program later this year...
  • Blog Post: Indie Dev Podcast – Ep 20, Daniel Parente

    I have a podcast about independent game development which I record every few weeks. In this week’s episode, I am joined by Daniel Parente, CEO and Game Director of Hydra Interactive Entertainment, a young indie development studio based out of Madrid, Spain. He’s previously worked on a number of...
  • Blog Post: Video update of my Unity shmup

    I’ve been working on a shmup for the last year in my free time. Here’s a video of the most recent update. Still working out some bugs. The post Video update of my Unity shmup appeared first on Dave Voyles | Tech Evangelist at Microsoft .
  • Blog Post: MonoGame 3.4 is out, has support for Windows 10, and that will include Xbox One

    Today the MonoGame team released 3.4, which includes a flurry of updates, but most importantly, support for Windows 10 Universal Apps and was timed to coordinate with the Build 2015 conference going on right now. I wrote more about what’s coming to Xbox One and Windows 10 for game developers here...
  • Blog Post: Unity, Unreal Engine 4, & Cocos2D will now ship with Visual Studio set as the default IDE, free to use

    Recently Microsoft announced a new deal with these engine providers: Unity Technologies, Epic Games, and Chukong Technologies. When you go to install these engines now, Visual Studio will be the default IDE selected.The Community Edition is included, which is basically VS 2013 professional. If you are...
  • Blog Post: How to write games for Xbox One – Video and slides

    I recently gave a talk about game development on Xbox One for Brazil’s Game Expereince virtual conference. The video is finally online, so I wanted to share it with you. The slides for this presentation can also be found on my slideshare.   The post How to write games for Xbox One –...
  • Blog Post: I spoke about WebGL on David Giard’s video podcast

    My peer in Chicago, David Giard, has a video podcast called “Technology and Friends”. During the MVP Open Days event in Philadelphia a few weks ago, I had a chance to hop on and talk about WebGL, in addition to that, we cover asm.js, and how middleware tools like Unity and Unreal Engine are...
  • Blog Post: Slides from my WebGL / asm.js talk at ECGC

    I gave a talk this morning at the East Coast Game Conference about the current state of WebGL for game developers. You can find the slides here. I also spoke about asm.js and how middleware vendors like Unity and Epic are using it to power the web versions ...read more
  • Blog Post: Indie Dev Podcast – Ep 19, Michael Hicks

    Listen to the podcast. I do a podcast from time to time, which you can find at  indiedevpodcast.wordpress.com In this follow up to episode 15, Michael gives a brief postmortem about releasing his first Playstation 4 title. We discuss the process for getting ...read more
  • Blog Post: Unity 5 Roadshow is coming to Philadelphia Thurs April 2nd

    You can sign up here. When and where Philly Game Forge 239 Chestnut Street 2nd Floor Philadelphia, PA 19106 Thursday, April 2, 2015 from 9:30 AM to 5:00 PM (EDT)   Add to my calendar Description Want the scoop on what’s new in Unity 5 including ...read more
  • Blog Post: GDC: Xbox LIVE and Xbox One will be open to many more developers now

    Chris Charla, Director of Microsoft’s ID@Xbox program gave a talk at GDC today, covering many of the changes coming to Xbox and WIndows 10 later this year. His talk will be posted on Channel 9 24 hours after he gave the talk at GDC, so expect to ...read more
  • Blog Post: asm.js is headed to the Chakra JavaScript engine for Spartan in Windows 10, and what it means for games

    Earlier today, we flipped asm.js to “In Development” at status.modern.ie. Support for asm.js has beenone of the top 10 most-requested items at the IE Suggestion Box on UserVoice since we launched it in December. This is huge. What is asm.js? John Resig ...read more
  • Blog Post: I talked about game dev on this week’s Azure podcast

    The folks at the Azure podcast brought me on this week, to talk about how to use Azure as a game developer. Thanks again to Cale Teeter, Evan Basalik and Sujit D’Mello for having me. You can follow them at @AzurePodcast. Link to the show. The ...read more
  • Blog Post: Visual Studio 2015 Preview Tools for Unity is out now

    Herr’s a link to download it. You’re probably already familiar with Visual Studio tools for Unity (formerly UnityVS), which allows you to debug your Unity sessions while using Visual Studio. The problem up until this point though, was that ...read more
  • Blog Post: Call for speakers is open at the 2015 Philly.NET code camp

    Code Camp 2015.1 Interested? Apply here. Some History 21st Code Camp over 9 years Run by a dedicated staff that includes several Microsoft MVPs Serving the Delaware Valley and greater Mid-Atlantic region Sessions cover both Microsoft and web-related development ...read more
  • Blog Post: Microsoft’s talks at GDC 2015

    GDC isn’t far away (March 2-5th), so you had better get on it if you haven’t booked a room or a flight yet. This will be my 6th GDC in San Francisco and my 8th overall, and based on what I know is coming, it’s the most exciting one yet ...read more
  • Blog Post: New “Prepose” scripting langauge for Kinect 2 from Microsoft Research

    Kinect 2 for Windows has been out since last July, and we’ve seen a ton of awesome projects coming from it. It can be overwhelming starting with a new piece of hardware, so I’ve gathered on some links to get you off the ground. I’ve already seen some ...read more
  • Blog Post: My 2014 year in review

    Inspired by Raymond Camden’s blog, I decided to make a year in review of my own. My blog I’ve been pretty active on here this year. I make at least 3 posts each week, and I try to keep it a mix of personal and work related items. I figured ...read more
  • Blog Post: //GameOn contest for student game devs, how I started with GDC

    In October, I wrote about how I would get started with programming, knowing what I do today.   Well we’ve launched a new game development contest, specifically for students. //GameOn is a game development contest that gives students the opportunity ...read more
  • Blog Post: Creating an inventory system in Unity, using C#

    I’ve been working on a shmup for some time now, and just started blogging about it. One issue I came across was writing an inventory system. There are many out there, but they just didn’t work for me. I wanted something simple, and only needed ...read more
  • Blog Post: Indie Dev Podcast – Episode 17 – Illyriad Games

    Listen to the podcast.   The episode originally appeared on the Indie Dev Podcast website. Illyriad (ih-lih-re-ad) Games is an independent studio based across three continents. Realizing that WebGL isn’t just a pipe dream, they’ve built their latest ...read more
  • Blog Post: Microsoft’s new game development show, Level Up

    Microsoft has a new video show, based on game development, called Level Up. You can find Episode 1: Project Spark here. They’re always looking for additional talent, so if you happen to be in the Seattle area and would like to come on, feel free ...read more
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