Dave Voyles for Gaming, HTML5, Startups, & Xbox

I love Gaming, HTML5, Startups, & Xbox, so I figured "why not spread the good word?"

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  • Blog Post: Microsoft’s new game development show, Level Up

    Microsoft has a new video show, based on game development, called Level Up. You can find Episode 1: Project Spark here. They’re always looking for additional talent, so if you happen to be in the Seattle area and would like to come on, feel free ...read more
  • Blog Post: Tutorial: Connecting your Xbox One / 360 gamepad to Unity

    The fine folks at PHL Collective, a Philadelphia based game development studio put together a brief tutorial on how to connect your Xbox One / 360 gamepad, either wired or wireless (using the receiver), to Unity. Might I suggest other ways to use your ...read more
  • Blog Post: I’m working on my own Unity game, a side scrolling shmup

    I’m always talking about the importance of showing off your work to the world, yet I forget to do adhere to my own advice sometimes. I’ve been working on a Unity game for the last 6 months, but progress has been slow. It’s a side scrolling shmup ...read more
  • Blog Post: Intro to Azure power point

    I recently gave an introduction to Azure talk at the Harrisburg .NET code camp Below is the slide deck I used for the presentation. Azure overview – Active Directory, SQL, and Web Hosting from Dave Voyles The post Intro to Azure power point appeared ...read more
  • Blog Post: Indie Dev Podcast, Ep 15 – Michael Hicks

    You can listen to the podcast here. Designer and musician on Pillar, a collection  of minigames, each with unique personalities and challenges, which his headed to PS4. Previously, Michael and I had coordinated the third Indie Games Summer Uprising in ...read more
  • Blog Post: Age of Ascent: An epic space game on Azure, WebGL

    You know that I’m always pushing WebGL, because I truly think it is the future of not only gaming, but also the web as a whole. Mozilla is constantly advancing the technology forward, with asm.js and their industry leading WebGL adoption, which ...read more
  • Blog Post: My weekly newsletter is out – HTML5, Game Dev, Startups

    This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Phone Unity games

    In my previous tutorial series, I wrote about how to use prime[31]‘s Azure plugin to connect your Win8 Unity game. Recently though, they’ve added support for Windows Phone as well. I’ve updated the GitHub Repository  with the necessary ...read more
  • Blog Post: [VIDEO] Prime[31] and Azure Mobile Services tutorial

    This is one part of the video series I did for Microsoft VIrtual Academy. Here’s the link back to Channel 9. You can find the step-by-step walkthrough, GitHub,and power points here. Developing 2D & 3D Games with Unity for Windows: (09) Prime ...read more
  • Blog Post: My next weekly newsletter is out!

    If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page. Here’s a link to the original file. VC / Startups A list of resource ...read more
  • Blog Post: A new episode of the Indie Dev Podcast is up

    Last year I started interviewing independent game developers from across the world, in an effort to highlight their work, and the strategy behind how they build their games. I took a hiatus for the summer while I was traveling for work, but I’m ...read more
  • Blog Post: Use C# to script in Unreal Engine 4 now, courtesy of Xamarin

    Xamarin, the group behind the Mono, the open source implementation of Microsoft’s .NET framework, have done it again, but this time, in the gaming space. Today they announced that you can use C# (or F#) to script in Unreal Engine 4. Previously, ...read more
  • Blog Post: My 10th weekly newsletter is out!

    If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page. Here’s a link to the original file.   Gaming The Flame In ...read more
  • Blog Post: My 8th newsletter is out. It’s better than the last!

    If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page. Here’s a link to the original file.   Nerdy You can now ...read more
  • Blog Post: My 7th newsletter is out. I’d read it.

    If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page. Here’s a link to the original file.   Nerdy Where are they ...read more
  • Blog Post: Developing 2D & 3D Games with Unity for Windows Jump Start

      Whether you’re a beginner or an established indie game developer, if you want to ramp up your skills, join the always-entertaining Adam Tuliper (of DinoBurger fame) and a team of industry experts for this informative Jump Start. They take ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Unity games (Part 3)

    RESOURCES: You can find the source for this project on my GitHub. In part 2 of my tutorial,  I showed you how you how to set up the initial project with prime[31]. Now that we have it built, I’m going to walk you through the code, as well as how it all ...read more
  • Blog Post: Unite 2014 keynote recap

    I’m still at Unite 2014 this week, so I thought I’d deliver a quick recap of the Unite 2014 keynote, courtesy of Jaime Rodriguez, of Microsoft. Opening stats: [David Helgason, CEO] 600k active montly game developers .. [compared to 120k users ...read more
  • Blog Post: Weekly HTML5, Game Dev, Tech newsletter

    HTML5 Free Udacity course: WebGL and Three.js Microsoft will join Khronos and will participate in the webGL working group The power of WebGL - Assasin's Creed Pirates, using BabylonJS Gaming / Game Dev Night Trap Revamped Kickstarter How to get your game covered by YouTubers...
  • Blog Post: My third weekly newsletter is out

    HTML5 Free Udacity course: WebGL and Three.js Microsoft will join Khronos and will participate in the webGL working group The power of WebGL – Assasin’s Creed Pirates, using BabylonJS   Gaming / Game Dev Night Trap Revamped Kickstarter ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Unity games (Part 2)

      RESOURCES: You can find the source for this project on my GitHub. In part 1 of my tutorial, I showed you how you how to set up the initial project with prime[31]. Now that we have it built, I’m going to walk you through the code, as well ...read more
  • Blog Post: My first weekly newsletter is out

    Here’s what you missed out on: Gaming Dev Gamasutra annual game dev salary survey – Gamasutra How to use an Xbox One controller on your Windows PC Resources for HTML5 game developers – Mozilla Ethical Free-to-play Game Design (and why ...read more
  • Blog Post: prime[31] Azure plugin for Win8 & WP8 Unity games (Part 1)

    This is a cross-post from my personal blog, found at www.davevoyles.azurewebsites.net . Go there to find more! For some time now, prime[31] has been an industry leader in platform specific extensions for Unity games. Many of these extensions allow developers to tie their Unity games with the native...
  • Blog Post: Join my newsletter for gaming, HTML5, and tech

    This is a cross-post from my personal blog, found at www.davevoyles.azurewebsites.net . Go there to find more! it was only a matter of time before I created my own weekly newsletter. Rather than constantly spam folks on twitter with my links, I'd much prefer to just bunch them up into a weekly letter...
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