Dave Voyles for Gaming, HTML5, Startups, & Xbox

I love Gaming, HTML5, Startups, & Xbox, so I figured "why not spread the good word?"

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  • Blog Post: Uploading video to Azure Media Services

    In one of my previous tutorials I showed you how to livestream video from your desktop PC and serve it to viewers on internet. What happens if you already have a video that was recorded though? What problem does this solve? There are a variety of video formats available for streaming online, but it can…...
  • Blog Post: Debugging web apps with Vorlon JS

    The fine folks on the TED teach at Microsoft introduced VorlonJS during //BUILD last week. Vorlon is an open source, extensible, platform-agnostic tool for remotely debugging and testing your JavaScript. Powered by node.js and socket.io. I put together a brief video tutorial on how to set up Vorlon and...
  • Blog Post: VorlonJS, ManifoldJS, a new Flight Sim Arcade, asm.js from Microsoft

    Today at //BUILD Day 2, Microsoft made a number of announcements regarding some tools and games they are working on for the web. Microsoft also announced that new name for our latest browser, Edge, after the new rendering engine, EdgeHTML. I liked that Spartan logo, too. Flight Simulator Arcade (http...
  • Blog Post: Use this HTML5 video player sample for your hackathon projects

    Last week Microsoft announced the new Azure Media Services video player. Here’s the biggest selling point for me: Azure Media Player utilizes industry standards, such as HTML5 (MSE/EME) to provide an enriched adaptive streaming experience. When these standards are not available on a device or in...
  • Blog Post: Video learning path for creating high performance HTML5 applications

    I’m all about web technology for writing cross platform and mobile applications. I’ve put together a list of video resources to get you off the ground with this, regardless of whether or not you’ve ever used HTML5, CSS, or JavaScript. If you can think of others that would be useful...
  • Blog Post: Live streaming HTML5 video using Azure Media Services

    Jason Seuss, a Principal PM Manager on the Azure Media Services team gave a great overview of this on the Azure blog. I’d advise you to read my previous two blog posts to get you prepped for the actual streaming. In my first post for this series, I gave an overview of HTML5 video and… The...
  • Blog Post: Latest progress and updates to Microsoft’s Spartan browser

    Below are some links my co-worker, David Rousset, has compiled a list of links for Microsoft’s latest notes on Spartan. Introduction to Project Spartan: “Project Spartan” in the Windows Technical Preview build 10049 which introduces the new public chrome of Spartan. Please note that...
  • Blog Post: Microsoft Virtual Academy for free video training

    I'm always kind of surprised when people ask me where to go to learn how to program. I went to school for Communications and learned about computer science after I graduated. Talk about time wasted. I learned to program from YouTube and books. I can see the value in a degree, but with all of the free...
  • Blog Post: I spoke about WebGL on David Giard’s video podcast

    My peer in Chicago, David Giard, has a video podcast called “Technology and Friends”. During the MVP Open Days event in Philadelphia a few weks ago, I had a chance to hop on and talk about WebGL, in addition to that, we cover asm.js, and how middleware tools like Unity and Unreal Engine are...
  • Blog Post: Introduction to HTML5 video

      This is part of an ongoing series of content that I’ll be writing about using Azure Media Services to create and consume HTML5 video. Ever want to create your own Twitch.tv-like app for livestreaming your work? How about your own YouTube-esque program for playing back your previously recorded...
  • Blog Post: Slides from my WebGL / asm.js talk at ECGC

    I gave a talk this morning at the East Coast Game Conference about the current state of WebGL for game developers. You can find the slides here. I also spoke about asm.js and how middleware vendors like Unity and Epic are using it to power the web versions ...read more
  • Blog Post: Accessing member functions in Polymer elements

    I’m working on a silly Polymer project right now, which parses a Pokemon database and returns a picture of a Pokemon, then speaks the creature’s name over your speakers. It’s my first time using Polymer, and I’m certainly getting ...read more
  • Blog Post: I wrote a JavaScript study guide

    JavaScript study guide JavaScript is a disgusting language. But I love it! It’s riddled with awful parts, was put together in 10 days, and now we have to suffer for the next 20 years (it turns 20 in a few months).  However, it’s also the duct tape of ...read more
  • Blog Post: Big updates to Babylon.js 2.0

    The Babylon.js team made some big updates with 2.0 this week, as announced by David Catuhe( @deltakosh). You can find the latest news about it here. The Web Audio support in this haunted mansion demo is pretty crazy: Major updates Support for WebAudio ...read more
  • Blog Post: asm.js is headed to the Chakra JavaScript engine for Spartan in Windows 10, and what it means for games

    Earlier today, we flipped asm.js to “In Development” at status.modern.ie. Support for asm.js has beenone of the top 10 most-requested items at the IE Suggestion Box on UserVoice since we launched it in December. This is huge. What is asm.js? John Resig ...read more
  • Blog Post: Adding WinJS to your website

    I recently started assisting on a demo project with my peer in Raleigh, David Crook, where he is building a service that makes it easy to locate and hire nerds (folks like us) to perform programming tasks. I love using Angular for the front end, and he’s ...read more
  • Blog Post: New format for my weekly newsletter

    A friend had recommended that I consider a new format for my newsletter, and I agreed, thinking this is more of what my audience was looking for. Therefore, I will using fewer links, but offering a bit of context about each link that I use. Let me know ...read more
  • Blog Post: Microsoft web camps across the US in January

    We’re hosting a series of web camps across the US in January. Specifically, I’ll be teaching camp at Chevy Chase, MD – Jan 19, and New York, NY – Jan 23. Specifically, I’ll be covering ASP.NET MVC, Web API, Angular, and the ...read more
  • Blog Post: Creating an inventory system in Unity, using C#

    I’ve been working on a shmup for some time now, and just started blogging about it. One issue I came across was writing an inventory system. There are many out there, but they just didn’t work for me. I wanted something simple, and only needed ...read more
  • Blog Post: Indie Dev Podcast – Episode 17 – Illyriad Games

    Listen to the podcast.   The episode originally appeared on the Indie Dev Podcast website. Illyriad (ih-lih-re-ad) Games is an independent studio based across three continents. Realizing that WebGL isn’t just a pipe dream, they’ve built their latest ...read more
  • Blog Post: How do I publish apps on Xbox One?

    I get this question all of the time, and I end up answering it in email on a pretty consistent basis, so I thought it was about time I made a post to point developers towards. What is the team looking for? They are looking largely for MEDIA applications ...read more
  • Blog Post: Gamepad API, Wave Audio, Ecmascript 6 features added to latest Win10 IE 11 update

    Today we are rolling out a new Windows 10 preview build with significant Internet Explorer interoperability updates. You can find the latest changes and full blog post here. Here are the updates that I found to be most important to the work that I currently ...read more
  • Blog Post: Gamepad API, Wave Audio, Ecmascript 6 features added to latest IE 11 update

    Today we are rolling out a new Windows 10 preview build with significant Internet Explorer interoperability updates. You can find the latest changes and full blog post here. Here are the updates that I found to be most important to the work that I currently ...read more
  • Blog Post: Numerous updates to Cordova tools for Visual Studio, iOS & Android apps

    There are a number of big updates to announce this week for Cordova on Microsoft platforms. We’ve had Cordova tools built into Visual Studio for some time now, which allows developers to write and test on iOS, Android, and Windows Phone, all from ...read more
  • Blog Post: Age of Ascent: An epic space game on Azure, WebGL

    You know that I’m always pushing WebGL, because I truly think it is the future of not only gaming, but also the web as a whole. Mozilla is constantly advancing the technology forward, with asm.js and their industry leading WebGL adoption, which ...read more
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