Dave Voyles for Gaming, HTML5, Startups, & Xbox

I love Gaming, HTML5, Startups, & Xbox, so I figured "why not spread the good word?"

Browse by Tags

Tagged Content List
  • Blog Post: //GameOn contest for student game devs, how I started with GDC

    In October, I wrote about how I would get started with programming, knowing what I do today.   Well we’ve launched a new game development contest, specifically for students. //GameOn is a game development contest that gives students the opportunity ...read more
  • Blog Post: Creating an inventory system in Unity, using C#

    I’ve been working on a shmup for some time now, and just started blogging about it. One issue I came across was writing an inventory system. There are many out there, but they just didn’t work for me. I wanted something simple, and only needed ...read more
  • Blog Post: How do I publish apps on Xbox One?

    I get this question all of the time, and I end up answering it in email on a pretty consistent basis, so I thought it was about time I made a post to point developers towards. What is the team looking for? They are looking largely for MEDIA applications ...read more
  • Blog Post: Indie Dev Podcast, Ep 15 – Michael Hicks

    You can listen to the podcast here. Designer and musician on Pillar, a collection  of minigames, each with unique personalities and challenges, which his headed to PS4. Previously, Michael and I had coordinated the third Indie Games Summer Uprising in ...read more
  • Blog Post: Open Source of .NET Core Framework, .NET Core Distribution for Linux/OSX

        If you told me, even one year ago, that Microsoft would begin open sourcing as much technology as they do right now, I would have flat out said “No”.Today at Connect() developer event,  Microsoftt announced that we’d open ...read more
  • Blog Post: Community Edition of Visual Studio announced, free, allows extensions

    One of the biggest gripes that the development community has had in the past with Visual Studio, is the fact that you needed a paid (premium, pro, ultimate) version to run extensions. Considering the fact that I use UnityVS, Resharper, and Visual Assist ...read more
  • Blog Post: My weekly newsletter is out – HTML5, Game Dev, Startups

    This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Phone Unity games

    In my previous tutorial series, I wrote about how to use prime[31]‘s Azure plugin to connect your Win8 Unity game. Recently though, they’ve added support for Windows Phone as well. I’ve updated the GitHub Repository  with the necessary ...read more
  • Blog Post: [VIDEO] Single Page Applications with jQuery or AngularJS

      The video course that Stacey Mulcahey and I did a few weeks back is online now. If you’re interested in learning how to write SPAs, debug using Visual Studio or the new F12 developer tools, and want to know how deploy to Azure, then we’ve got all ...read more
  • Blog Post: [VIDEO] Prime[31] and Azure Mobile Services tutorial

    This is one part of the video series I did for Microsoft VIrtual Academy. Here’s the link back to Channel 9. You can find the step-by-step walkthrough, GitHub,and power points here. Developing 2D & 3D Games with Unity for Windows: (09) Prime ...read more
  • Blog Post: A new episode of the Indie Dev Podcast is up

    Last year I started interviewing independent game developers from across the world, in an effort to highlight their work, and the strategy behind how they build their games. I took a hiatus for the summer while I was traveling for work, but I’m ...read more
  • Blog Post: The history of JavaScript, as told by Douglas Crockford

    I’ve always found Douglas Crockford to be such an interesting person, because of his intimate knowledge of JavaScript. From Wikipedia: …best known for his ongoing involvement in the development of the JavaScript language, for having popularized ...read more
  • Blog Post: Use C# to script in Unreal Engine 4 now, courtesy of Xamarin

    Xamarin, the group behind the Mono, the open source implementation of Microsoft’s .NET framework, have done it again, but this time, in the gaming space. Today they announced that you can use C# (or F#) to script in Unreal Engine 4. Previously, ...read more
  • Blog Post: Kinect SDK 2.0 and new adapter kit for Xbox to Windows

    Today we are launching the v2 SDK and a new adapter that will allow you to use a standalone Xbox One sensor with a PC. That means we’ve got a commercial, go-live license now for the SDK and Kinect-Enabled apps can be ingested into the Windows Store ...read more
  • Blog Post: What was going on in 1984 that made so many women give up on computer science?

      Great episode of Planet Money on NPR this week: What was going on in 1984 that made so many women give up on computer science? They illustrate the barriers of entry that many people faced in the 80s. Notably, many men picked up computers because ...read more
  • Blog Post: The current state of WebGL – iOS 8, Yosemite, Android Lollipop

    The web is a constantly evolving organism, where some parts advance more quickly than others. In the 3 years that WebGL has been around, adoption has continued to grow at an increased rate. Just this week, both Apple and Google announced improved support ...read more
  • Blog Post: Recap of the WebGL talk at Microsoft Malvern

    We had a great meeting for Philadelphia Game Works last night, at the Microsoft Malvern office. Group founder, Chris Gomez (@SpaceShot) is in the photo above, getting things started. We spoke about WebGL and how to get started with the open source engine ...read more
  • Blog Post: Cloud Dev Camps for Azure are coming to cities across the US

    We’re hosting several Azure camps throughout the country this fall, and it will be organized by fellow evangelists, as well as members of our Azure team. You will learn how to use the new Microsoft Azure features and services like Microsoft Azure ...read more
  • Blog Post: Visual Studio Tools for Apache Cordova Azure VM Available

    I’ve been pushing for HTML5 tools for some time now. Today, the VIsual Studio team announced a VM that you can instantly deploy in Azure, which comes pre-installed with everything that you’ll need to get going with writing iOS (yes, in Visual ...read more
  • Blog Post: Two new gaming courses on MVA

    We have two new gaming courses on MVA in the last few weeks. All of the assets and slides are available through the links below. Enjoy, and let me know what you think! Developing 2D & 3D Games with Unity Developing 2D & 3D Games with Unity We ...read more
  • Blog Post: Where do I get started with learning to how to program?

    That’s usually the first question I get asked, when working with folks who have not programmed before. This is immediately followed by “which language do I start with?” There is no right or wrong answer, but I can tell you what worked ...read more
  • Blog Post: My 7th newsletter is out. I’d read it.

    If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page. Here’s a link to the original file.   Nerdy Where are they ...read more
  • Blog Post: Developing 2D & 3D Games with Unity for Windows Jump Start

      Whether you’re a beginner or an established indie game developer, if you want to ramp up your skills, join the always-entertaining Adam Tuliper (of DinoBurger fame) and a team of industry experts for this informative Jump Start. They take ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Unity games (Part 3)

    RESOURCES: You can find the source for this project on my GitHub. In part 2 of my tutorial,  I showed you how you how to set up the initial project with prime[31]. Now that we have it built, I’m going to walk you through the code, as well as how it all ...read more
  • Blog Post: My 4th weekly newsletter

    If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page.  Classic Gaming: Games that pushed the hardware limits – ...read more
Page 1 of 2 (27 items) 12