Dave Voyles for Gaming, HTML5, Startups, & Xbox

I love Gaming, HTML5, Startups, & Xbox, so I figured "why not spread the good word?"

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  • Blog Post: Creating an inventory system in Unity, using C#

    I’ve been working on a shmup for some time now, and just started blogging about it. One issue I came across was writing an inventory system. There are many out there, but they just didn’t work for me. I wanted something simple, and only needed ...read more
  • Blog Post: Tutorial: Connecting your Xbox One / 360 gamepad to Unity

    The fine folks at PHL Collective, a Philadelphia based game development studio put together a brief tutorial on how to connect your Xbox One / 360 gamepad, either wired or wireless (using the receiver), to Unity. Might I suggest other ways to use your ...read more
  • Blog Post: I’m working on my own Unity game, a side scrolling shmup

    I’m always talking about the importance of showing off your work to the world, yet I forget to do adhere to my own advice sometimes. I’ve been working on a Unity game for the last 6 months, but progress has been slow. It’s a side scrolling shmup ...read more
  • Blog Post: Indie Dev Podcast, Ep 15 – Michael Hicks

    You can listen to the podcast here. Designer and musician on Pillar, a collection  of minigames, each with unique personalities and challenges, which his headed to PS4. Previously, Michael and I had coordinated the third Indie Games Summer Uprising in ...read more
  • Blog Post: Community Edition of Visual Studio announced, free, allows extensions

    One of the biggest gripes that the development community has had in the past with Visual Studio, is the fact that you needed a paid (premium, pro, ultimate) version to run extensions. Considering the fact that I use UnityVS, Resharper, and Visual Assist ...read more
  • Blog Post: Which cloud backend do you use for your Unity games? Azure? AWS?

    I’m trying to collect info about the backends that developers are using for their Unity games. What do you use? Azure? Google Play? Game Center? AWS? Please answer these 4 questions for me! The post Which cloud backend do you use for your Unity ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Phone Unity games

    In my previous tutorial series, I wrote about how to use prime[31]‘s Azure plugin to connect your Win8 Unity game. Recently though, they’ve added support for Windows Phone as well. I’ve updated the GitHub Repository  with the necessary ...read more
  • Blog Post: [VIDEO] Prime[31] and Azure Mobile Services tutorial

    This is one part of the video series I did for Microsoft VIrtual Academy. Here’s the link back to Channel 9. You can find the step-by-step walkthrough, GitHub,and power points here. Developing 2D & 3D Games with Unity for Windows: (09) Prime ...read more
  • Blog Post: A new episode of the Indie Dev Podcast is up

    Last year I started interviewing independent game developers from across the world, in an effort to highlight their work, and the strategy behind how they build their games. I took a hiatus for the summer while I was traveling for work, but I’m ...read more
  • Blog Post: Two new gaming courses on MVA

    We have two new gaming courses on MVA in the last few weeks. All of the assets and slides are available through the links below. Enjoy, and let me know what you think! Developing 2D & 3D Games with Unity Developing 2D & 3D Games with Unity We ...read more
  • Blog Post: The channel9 game blog – Microsoft and indies

    I love our push for independent developers. ID@Xbox is consistently launching new games, and on the Windows and Phone side of things we have a new gaming blog, where we highlight some of the best games that developers are working on, as well as the middleware ...read more
  • Blog Post: Developing 2D & 3D Games with Unity for Windows Jump Start

      Whether you’re a beginner or an established indie game developer, if you want to ramp up your skills, join the always-entertaining Adam Tuliper (of DinoBurger fame) and a team of industry experts for this informative Jump Start. They take ...read more
  • Blog Post: Unity just announced the winners (and runners-up) of their Windows contest

    This year we saw over 600 entries. Check out Unity’s page for more information. First prize ($50,000 USD) THE BRIDGE BY THE QUANTUM ASTROPHYSICISTS GUILD The Bridge is a 2D logic puzzle game that forces the player to reevaluate their preconceptions ...read more
  • Blog Post: Unite 2014 keynote recap

    I’m still at Unite 2014 this week, so I thought I’d deliver a quick recap of the Unite 2014 keynote, courtesy of Jaime Rodriguez, of Microsoft. Opening stats: [David Helgason, CEO] 600k active montly game developers .. [compared to 120k users ...read more
  • Blog Post: prime[31] Azure plugin for Win8 Unity games (Part 2)

    RESOURCES: You can find the source for this project on my GitHub. This is a cross post from my personal blog, which you can find here: davevoyles.azurewebsites.net . In part 1 of my tutorial, I showed you how you how to set up the initial project with prime[31]. Now that we have it built, I'm going...
  • Blog Post: prime[31] Azure Mobile Services plugin for Win8 Unity games

    RESOURCES: You can find the source for this project on my GitHub. This is a cross post from my personal blog, which you can find here: davevoyles.azurewebsites.net . For some time now, prime[31] has been an industry leader in platform specific extensions for Unity games. Many of these extensions...
  • Blog Post: prime[31] Azure plugin for Win8 Unity games (Part 2)

      RESOURCES: You can find the source for this project on my GitHub. In part 1 of my tutorial, I showed you how you how to set up the initial project with prime[31]. Now that we have it built, I’m going to walk you through the code, as well ...read more
  • Blog Post: Speaking Engagements / Power Points

    I've been giving a lot of talks recently, so I thought I would share some of the slides that I've been working on. All of my slides on Speaker Deck can be found here. I always wanted to let you know that I'm available to speak in the Philadelphia, Baltimore, and Washington DC area. Whether you are a...
  • Blog Post: Professional Game Development Tools

    This post is part of 3 week series giving current and aspiring game devs the tools, resources, and advice they need to get started building for Windows. Check out the overview of the series to find what you need. For additional resources to build your app check out AppBuilder. [ http://aka.ms/GameDevAwards...
  • Blog Post: Building Unity Games for Microsoft Platforms

    Building unity games for microsoft platforms from Dave Voyles This is a cross post from my personal blog, which you can find here: davevoyles.azurewebsites.net .
  • Blog Post: prime[31] Azure plugin for Win8 & WP8 Unity games (Part 1)

    This is a cross-post from my personal blog, found at www.davevoyles.azurewebsites.net . Go there to find more! For some time now, prime[31] has been an industry leader in platform specific extensions for Unity games. Many of these extensions allow developers to tie their Unity games with the native...
  • Blog Post: UnityVS is free for all Visual Studio devs using Unity!

    This is a cross-post from my personal blog, found at www.davevoyles.azurewebsites.net . Go there to find more! Feel free to e-mail me with any questions or comments! UnityVS, a tool for debugging Unity games within Visual Studio, is finally free and available to developer using Visual Studio. It works...
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