Looking for some place to get started with HTML5 Gaming? How about porting it to different platforms like iOS and Windows 8? If so you will not want to miss the upcoming free, HTML5 Gaming Workshop from local Jesse Freeman.
HTML5 Game Development with Impact
DATE: Monday, March 5, 2012 REGISTRATION: 8:00am - 8:30am TIME: 8:30am - 4:30 pm
Microsoft New York Office
HTML 5 Gaming is rapidly evolving and there has never been a better time to give it a try. This workshop focuses on using Impact JS to create amazing retro style games in the browsers without a plugin. Impact takes advantage of Canvas, JavaScript and modern browsers (Chrome, Safari, FireFox, IE 9+) to deliver fast fluid games directly in the browser. Even better is that Impact JS works on mobile browsers too.
During this workshop we will cover: • How to install tools for HTML 5 game building. • Introduction to Game Design, Game Theory and Web Gaming. • Intro to ImpactJS. • Making your first ImpactJS game. • Game Asset generation with PhotoShop Scripting. • Working with inheritance, animation and sound in ImpactJS. • Deployment strategies and distribution (Web, Desktop, Mobile). • Deploying your game to Windows 8 as a Metro Style App.
Workshop attendees will also get a free non-commercial license of Impact JS along with documentation and lesson source code.
So, what should you do? • Register now – these will fill up quickly • Bring a laptop (we may not have room for your awesome liquid-cooled gaming desktop) • Start thinking of game ideas! Keep them simple to start – you can always make them more awesome later.
It’s a free event, so register today and we’ll see you at HTML5 Game Development with Impact!
With all the buzz around Windows Phone lately there has never been a better time to write an app. Microsoft is offering a new contest to help you get started. This includes training and some great prizes.
Details via the website here..
With great devices hitting the market and the broadly acclaimed user interface based on Metro design principles, Windows Phone is setting the new cool for mobile computing. Take advantage of the excitement and create a cutting edge application - fast. Really fast. 30 days fast.
· Starting Jan 31, you will have access to a weekly schedule with useful videos and guidance from experts to keep you on track.
· In Week 2, you have a chance to request a token* to register for App Hub if you do not already have an account.
· In Week 3, you could get a Nokia Lumia 800* to test your app (And the phone will be yours to keep!)
And, there’s a pretty sweet prize for 4 winners* - a state-of-the-art entertainment package complete with a 3D TV and the ultimate gaming experience with Xbox Kinect.
Are you in? Sign up today at www.30tolaunch.com to join the challenge.
*Challenge and associated offer is open only to legal residents of the 50 United States or District of Columbia who are hobbyists, professionals, or developers in the field of software technology 18+. Additional Terms and Conditions apply. For more information see official rules
via Ed Donahue…
We see new, amazing experiences created every day by student developers and we wanted to come up with a way to return the favor: we are partnering with the band The Gracious Few (featuring members of the bands LIVE and Candlebox) to create an amazing experience for ten (10) US college students (and their guest) in Austin, TX at SXSW: attend a private concert, receive backstage passes, go to a private dinner with the band, and be interviewed on national radio about their apps.
We’re topping all this off with two $15,000 cash awards (one for the top free app and another for the top paid app) for the two apps that will be named “Big App on Campus.”
Big App on Campus (BAOC) is open to US College and University students who build apps for Windows Phone. Each app created from August 1st, 2011 until February 14th, 2012 can be entered and students can submit multiple entries.
There are a few dates of note:
Every app submitted will be judged on three criteria:
Public voting will include a combo of number of downloads of the app + “Likes” on Facebook. Semi-finalists will definitely want to think about how they can get their friends, family, fellow-students, and even complete strangers to download and “Like” their apps.
Obviously entering requires building & publishing an app. Each student must also complete the Official entry form (takes 49.7 seconds on average). Here’s what to do:
The full details are in the Official Rules so make sure you check them out.
If you will be in the Philly area this Wednesday night stop on by the Microsoft Malvern Office. I will be hanging out with the great Philly.NET folks discussing my recent experiences in HTML5 Game Programming. The evening will kick off at 5:30pm with Brian Minisi giving an overview of TFS11. We’ll do some networking and then Rich Ross will give a quick tip on using LINQ in SharePoint. We'll end the night with some fun HTML5 Gaming goodness.
There will be plenty of food, prizes and jokes (although I can’t promise they’ll be new ones). Hope to see you there!