http://bit.ly/html5gamecamps
Session 1: HTML5 Graphics with SVG and Canvas
This session will provide you with an overview of SVG and the new HTML5 Canvas. We will cover the history of each, their advantages and what you should pick for your own game. Plenty of demos and sample code will be provided.
Session 2: HTML5 Gaming
This session will cover the fundamentals of games programs such as the game loop as well as exposure to some frameworks. Particular focus will be spent on the open source Canvas/JS framework EaselJS.All Demos and Decks:
http://bit.ly/gamecampdemos
http://bit.ly/davedevvslive11
Have you ever dreamed of writing your own video game but didn’t know where to start? During the past five years Microsoft’s XNA framework has become a favorite of Windows and Xbox game developers everywhere. XNA uses the same great Visual Studio development environment you are used to but brings a slew of features specifically for games development. With the release of Windows Phone last year XNA can now be used to create Windows Phone games exposing your ideas to a whole new marketplace! We’ll charge full speed into XNA to learn about the basic Windows Phone model, explore its core device characteristics, and review highlights of the XNA phone framework. Finally, we’ll explore some of the cool games that have been developed specifically for Windows Phone and even learn how to build one ourselves.
You will learn:
All Demos and Decks:
http://bit.ly/davedevvslive11code
http://bit.ly/Q2FY12PhoneCamps
Session 1: Live Tiles and Push Notifications
Come see how your app can take advantage of the new Live Tile features in Windows Phone 7.5! We will cover Primary and Secondary Tiles, Background Task Agents as well as the new updates in Push Notification Services.
Session 2: How to make money with your Windows Phone App
Learn what makes Windows Phone Apps so unique to customers, their buying habits and what you can do to make a profit. We'll discuss using App Hub, App Certification and how to use Ads via Microsoft PubCenter. All of this while showing real world examples that are currently making money today.All Demos and Decks:
http://bit.ly/davedevcambridge
Session 1: How to make money with your Windows Phone App
Learn what makes Windows Phone Apps so unique to customers, their buying habits and what you can do to make a profit. We'll discuss using App Hub, App Certification and how to use Ads via Microsoft PubCenter. All of this while showing real world examples that are currently making money today.
Session 2: Frameworks for fun and profit > Silverlight and XNA
Get a tour of the development tools for Windows Phone including both Visual Studio 2010 and Expression Blend. We will start with the basics of the Windows Phone runtime and how you can leverage Silverlight to build a simple application. Then we'll work our way through building a game complete with accelerometer, touch gestures and sounds. FInally we will cover how you can integrate both the Silverlight and XNA Frameworks into your application to create amazing experiences today.
http://bit.ly/davephonecamps
http://bit.ly/wp7fatc
Session 1: Overview of the Windows Phone 7 Platform
Meet Windows Phone 7! We are proud to introduce you to the innovative Windows Phone 7 platform and explain the philosophy behind its new user experience design. Learn about Metro design principles and get an overview of the developer framework for building applications. Finally, tour the Windows Phone Marketplace and learn about exciting revenue opportunities for developers and application publishers.
Session 2: Building Windows Phone 7 Apps with Microsoft Silverlight
This session will focus on building Windows Phone 7 applications with Microsoft Silverlight. You will see firsthand how to use Visual Studio 2010 and Expression Blend to develop and debug projects. You will also learn about built-in templates, layouts, styling, controls, page navigation, application bars, and state management.
Session 3: Building Games with Windows Phone 7 and XNA
Microsoft XNA has been a favorite of game developers for many years. Developers can now harness the power of the XNA framework to create highly immersive and responsive games for Windows Phone 7. We’ll charge full speed into XNA to learn about the basic Windows Phone model, explore its core device characteristics, and review highlights of the XNA phone framework. Finally, we’ll explore some of the cool games that have been developed specifically for Windows Phone 7 and even learn how to build one ourselves!
http://bit.ly/davedevfatc
http://fatc.co/pages/attendees-sessions.php5
Real World Windows Phone 7 Development
You've heard about the tools and technologies behind the Windows Phone 7 Platform. Now it's time to start building something. In this session we will cover the development platform framework, the free Windows Phone 7 tools, monetization plans, as well real world experiences developing and publishing apps to the marketplace.
Demos and Decks:
http://bit.ly/davedevfatcwp7dev
http://bit.ly/wp7maygarage
Windows Phone Application Jumpstart (110 minutes)
To give you a jumpstart on app development, we’ll walk through in detail building an app, styling it, and adding advanced capabilities. We’ll also cover submitting it to the marketplace and monetizing your app.
http://bit.ly/davedev-q4phonegarage
Light up your Silverlight Applications on Windows 7 FirestarterJanuary - February 2011
http://bit.ly/win7sl4
Session One – Silverlight on Windows Fundamentals - Get an introduction to the basics of working with Silverlight. We’ll cover how to create and lay out a user interface using XAML, and examine the rich control set for building applications. Then we’ll look at coding with C# and Visual Basic, as well as the cool things you can do without writing code using features like behaviors and data binding. Finally we’ll look at how to continue your learning with an orientation to the numerous resources available today for learning more Silverlight.
Demos: http://bit.ly/q3demo1
Session Three – Creating Interactive Windows applications using Media and Touch - You’re a developer, not a designer, but in recent years the media side of development is getting more intense. How can you keep up? A basic understanding of Expression Blend, Silverlight 4 and Microsoft Pivot, which you’ll have by the end of this session, will get you farther along this path than you thought possible. Start leveraging the power of Multi-Touch, Video and Data Visualization to create engaging experiences that will light up on Windows.
Demos: http://bit.ly/q3demo3
Session Four - Building RAD Silverlight Applications using LightSwitch - Visual Studio LightSwitch is a new development tool (currently in beta) for building business applications. LightSwitch simplifies the development process, letting you concentrate on the business logic and doing much of the remaining work for you. By using LightSwitch, an application can be designed, built, tested, and in your user’s hands quickly. Come explore LightSwitch for forms-over-data applications in a rapid application development fashion.
Demos: http://bit.ly/q3demo4
Decks:
http://bit.ly/win7sl4powerpoints