<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Modernizing your HTML5 Canvas games Part 2: Offline API, Drag’n’drop &amp; File API</title><link>http://blogs.msdn.com/b/davrous/archive/2012/04/17/modernizing-your-html5-canvas-games-part-2-offline-api-drag-n-drop-amp-file-api.aspx</link><description>We’ve seen in the previous article Modernizing your HTML5 Canvas games Part 1: hardware scaling &amp;amp; CSS3 how to use CSS3 3D Transform, Transitions &amp;amp; Grid Layout for a HTML5 Platformer game. We’re now going to see how to use the Offline API, Drag</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Modernizing your HTML5 Canvas games Part 2: Offline API, Drag’n’drop &amp; File API</title><link>http://blogs.msdn.com/b/davrous/archive/2012/04/17/modernizing-your-html5-canvas-games-part-2-offline-api-drag-n-drop-amp-file-api.aspx#10355481</link><pubDate>Wed, 03 Oct 2012 11:50:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10355481</guid><dc:creator>David Rousset</dc:creator><description>&lt;p&gt;Hi Simon, &lt;/p&gt;
&lt;p&gt; Thanks for the feedback! :) On my side, the link provided in those articles: &lt;a rel="nofollow" target="_new" href="http://david.blob.core.windows.net/modernhtml5platformer/ModernHTML5PlatformerSourceCode.zip"&gt;david.blob.core.windows.net/.../ModernHTML5PlatformerSourceCode.zip&lt;/a&gt; contains all the improvements. &lt;/p&gt;
&lt;p&gt;Regards,&lt;/p&gt;
&lt;p&gt;David&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10355481" width="1" height="1"&gt;</description></item><item><title>re: Modernizing your HTML5 Canvas games Part 2: Offline API, Drag’n’drop &amp; File API</title><link>http://blogs.msdn.com/b/davrous/archive/2012/04/17/modernizing-your-html5-canvas-games-part-2-offline-api-drag-n-drop-amp-file-api.aspx#10353249</link><pubDate>Wed, 26 Sep 2012 01:02:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10353249</guid><dc:creator>Simon</dc:creator><description>&lt;p&gt;Very nice tutorial, thank you for detailing HTML5 APIs core technologies using this simple platformer as an example.&lt;/p&gt;
&lt;p&gt;However, the source code download link you provide doesn&amp;#39;t match the improvements brought by these two last articles : no drag and drop, no css transitions, no rescaling, no offline, etc...&lt;/p&gt;
&lt;p&gt;Keep up the good work =)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10353249" width="1" height="1"&gt;</description></item></channel></rss>