Game Theory

A blog by Microsoft Academic Developer Evangelist, Dan Waters

May, 2007

Posts
  • Game Theory

    Creating An IP Geolocation Popfly Block

    • 1 Comments
    There is a new shared block on Popfly called Locust IP Locator courtesy of mois. I thought I'd detail how I built it. First of all, download the block SDK, read the Building Blocks guide, and look at the samples once you start going. It's really helpful...
  • Game Theory

    Welcome, .NET 3.0 Training, and XNA is Great

    • 0 Comments
    Hey, Internet. How are you guys? I wanted to open up my first MSDN blog post with a bang; I wanted something more impactful than the requisite line I see on most other blogs: "This is my blog. I will write here some other time." Posted by Bob, 10/21...
  • Game Theory

    Let's Write a 2D Game in XNA

    • 0 Comments
    I just finished up an article documenting a game I just finished . Check it out if you're interested in getting into XNA!
  • Game Theory

    Popfly, You're "Out"

    • 0 Comments
    Microsoft is announcing a new tool called Popfly today. It will be a lot of fun to try out this weekend. Popfly provides pre-built, net-connected modules that you can use to create mash-ups, gadgets and web pages. It's fun and easy, and there is a...
  • Game Theory

    Creating A Really Simple Web Service For Popfly Consumption

    • 0 Comments
    I created a really basic web service that performs an IP geolocation based on the database at http://www.hostip.info . All it does is construct and hydrate a serializable object with string properties based on the IP you pass to it. Be careful because...
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