Well hello there! I wanted to share with you the latest installment in my Zune series: Building a networked Zune game.
The potential is huge - imagine a group of six people playing Monopoly wirelessly on their Zunes, or some other board or card game. (That's next for me!) But for right now, the goal is to understand the fundamentals. That means going over peer-to-peer architecture and sending network packets.
Important Things to Jumpstart You
DOWNLOAD ZE SOURCE! (164KB) [updated June 17 to include ZuneScreenManager]
So, let's jump right in.
Video 1: Introduction (download .wmv, 26MB)
Stay tuned for the "how to" bits - subscribe to the blog, more will be available in the next couple of days.