Game Theory

A blog by Microsoft Academic Developer Evangelist, Dan Waters

October, 2008

Posts
  • Game Theory

    PDC – Developing for Microsoft Surface

    • 1 Comments
    Wow! What a crazy start to my trip. Yesterday (Sunday) I left Tampa at about 3pm EST and didn’t arrive at the Kyoto Grand Hotel until about midnight PST, making it right around 12 round hours of travel. After arriving here I went with my friend and colleague...
  • Game Theory

    Elevate Miami Oct 9, 2008

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    If you are in the Miami / Fort Lauderdale area, come visit me at the Microsoft Across America innovation truck in the convention center parking lot at 3500 Pan American Dr., Miami, FL 33133. I’ll be demoing Microsoft Surface, Zune, Xbox 360, Windows Home...
  • Game Theory

    XNA Game Studio 3.0 is live!!

    • 1 Comments
    Woohoo! The moment you’ve all been waiting for is here. Christmas has come early – XNA Game Studio 3.0 is now available. Go get it! The majorly awesome part of this release is support for Zune games, a topic on which I’m currently writing a book. I’ll...
  • Game Theory

    I Love Me Some Windows 7

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    At PDC, I got my first hands-on experience with Windows 7 running on the HP TouchSmart units in the partner expo area. A few things I picked up from the keynote that I really liked: Apps don’t necessarily have to explicitly support multitouch to work...
  • Game Theory

    PDC, Here I Come

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    I’ll be at PDC2008 through Thursday, helping my friend Clint Rutkas demo his amazing Skateboard Segway in the Channel9 / Coding4Fun area at the convention center. Come by and visit us! I will also be documenting the experience over on Facebook in the...
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